Product Details
Warhammer 40K: Dawn of War Soulstorm |
List Price: | $29.99 |
Price: | $19.99 & eligible for FREE Super Saver Shipping on orders over $25. Details |
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Product Description
Dawn of War Soul Storm PCProduct Details
- Amazon Sales Rank: #4016 in Video Games
- Brand: THQ
- Released on: 2008-03-05
- ESRB Rating: Teen
- Platforms: Windows 2000, Windows XP
- Format: DVD-ROM
- Number of items: 1
- Dimensions: 1.25" h x 5.50" w x 7.50" l, .30 pounds
Features
- Customize your hero’s weapons, items and abilities as they grow in power
- Personalize your army’s insignias, colors, banners and names
- Earn and unlock achievements and medals as you prove your superiority online in 29 NEW multi-player maps
- Includes all previous Dawn of War maps for a stunning 114 maps in total
- Groundbreaking Hybrid Expansion design allows Soulstorm to be played alone, or combine it with Dawn of War, Winter Assault, and Dark Crusade to create the largest RTS ever
Editorial Reviews
Amazon.com
Take
command of two new factions, the Sisters of Battle and the Dark Eldar,
and fight with a new resource derived from the souls of the faithful and
the fallen in Warhammer 40,000: Dawn of War - Soulstorm.
Strategic
warfare in the 41st Millennium takes to the skies as each army gains
new air units to rain death from above. Every map, battle, and strategy
in Dawn of War has just been reinvented! Wage war across an
entire solar system. Liberate, enslave, or destroy entire worlds as you
unleash your army's fury on an interplanetary scale. Experience unique
storylines, control your supply lines, and lead any one of nine separate
armies to victory in the largest Dawn of War campaign ever envisioned.
Customize your hero’s weapons, items, and abilities as he grows in
power, and personalize your army’s insignias, colors, banners, and
names. Earn and unlock achievements and medals as you prove your
superiority online in 29 new multi-player maps. Includes all previous
Dawn of War maps for a stunning 114 maps total! Groundbreaking Hybrid
Expansion design allows Soulstorm to be played alone, or combine
it with Dawn of War, Winter Assault, and Dark Crusade to
create the largest RTS ever!
Customer Reviews
Feels like a rush job While Soulstorm keeps the key gameplay elements that have kept me playing the DoW series for 4 years after it came out, this game mostly just offers more of the same, without too much that is new. The two new races are pretty cool, but with 9 races now, it almost feels like there is too much in the game, and not enough to distinguish the different races. The Sisters of Battle play to me like a compromise between the Imp. Guard and the Space Marines. I have also encountered a number of graphical glitches and crashes that I never saw in the previous installments of the game, which suggest to me that this game was rushed out a bit. The insane load times mentioned by another reviewer are a bit of a drag. Not a bad game, by any means, but for $40, we deserved more. Dissapointed I'm a huge fan of DoW, and in no small part against having two new races to play until Relic gives us the sequel. Unlike lots, I didn't scream and cry that the Tyranids aren't in Soulstorm, and I'm perfectly happy with DE and Sisters. The gameplay itself is still superb, the type of RTS you'd expect from Relic by now. Aside from a bit more slowdown in the actual gameplay than in previous DoW titles, it's everything that DC was, plus the two new races. What's disappointing is that this was clearly a rushed job. There are huge issues with the game engine itself, resulting in massively absurd load times and unexplainable slowdown. I consider myself more patient than most, willing to wait 20ish seconds for something that should really only take two to three. Unfortunately, twenty seconds would be a blessing as far as Soulstorm is concerned. On a system that loads a Dark Crusade map in just over five seconds, and runs the largest DC maps on maxed settings with no apparent slowdown or freezing, the wait is over a minute for your average Soulstorm map to load. Medium sized maps produce the random jerky motion when more than eight or ten squads are fielded at the same time. Fourty-five seconds is the wait which I counted while twiddling my thumbs after clicking on the "Campaign" button from the main menu before the DC-style Campaign interface began to load. The most irritating thing about this all is that there are so many re-used aspects of the game. From interfaces, to sounds, and textures (expect to see and hear high imperial guard influence in SoB), you can tell that the engine is beginning to meet it's limits. That's fine too, but the game itself shouldn't suffer the way it does right now. The campaign interface is just a slightly retextured version of DC's, which loaded in the blink of an eye, so why does the Soulstorm one take nearly a minute? I wasn't expecting anything ground-breakingly new this late into the DoW series, but it just doesn't justify the load times. It's really too bad that the game is in it's current condition. It's nothing a patch or two won't fix, but for now I may just put the game down until a patch is released to speed up this clunky engine. because you play the game You buy this because you playthe game and for no other reason. This is not a good introduction game
to DOW 40K. Warhammer Down of War Platinum is the introduction purchase
you want to make. After you have played those games, buy this to
complete the set and pick up some new options.
This is an expensive
expansion. The two new races have some interesting extras and add
something to the system. The new campaign and maps are good. Air support
for all races is a major improvement and something that is needed.
I agree that this "feels rushed" and expect a patch ASAP. One very good thing is that THQ and a huge fan base support the series. This means that problems are fixed, questions can be answered and a constant stream of maps and modifications are available. This is a fun game. The AI is good and your units have enough sense to fight without having to be ordered to do so.
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