Customer Reviews
Forget FPS's... this is one of the best games EVER.
Period.
When it comes to FPS's, and
any other shooter for that matter, you have your current kings, namely:
Halo, Rainbow Six (and all of it's "spawns", like GRAW) and Gears of War
(still). Throw BioShock in there if you want... whatever. You get the
point. Now - take from each of those games the best aspects... throw
them together, and you have Call of Duty 4: Modern Warfare.
Simply
put - you'll love this game, even if you don't like military or
first-person shooters. If you're the type that strictly plays the
single-player mode, then I'd rent first, just to be sure it's for you.
For me, even the story mode keeps me coming back. This game is a BEAST,
and it's a BEAST on every platform it's on - 360, PS3 and PC.
Infinity
Ward understands FPS's - their absence was noticed immediately in Call
of Duty 3, which sucked. They're back. This game is a few MINOR elements
away from absolute perfection, in my opinion. And you don't get better
than perfection.
I'll get the little gripes out of the way:
1.
No Co-Op campaign. As frantic as every stage is, coupled with the fact
that there's really no point on the game where you're not at least with
ONE other player - usually more - I thought this should be available.
It's pretty much standard now in the next-gen FPS's, but surprisingly
absent here. Hmmm...
2. The whole 'friendly-fire' thing... I
realize that this is realistic, but it's pretty frustrating sometimes -
moreso here than in a game like Rainbow Six, simply because there's no
easily identifiable icon or marker. I don't need THAT level of realism
in a game - just my opinion. Yes, your recticle is red if it's on an
enemy and green for a friendly, but during all of the fighting, that's
really hard to see. Coupled with the fact that a lot of the enemies are
wearing uniforms pretty similar to YOURS, you may end up accidentally
shooting your squad more than you'd care to admit, especially on the
Veteran difficulty level.
(That's really it for the 'gripes' -
the other is more of an personal preference for me. I'd rather have more
gameplay modes available in the multiplayer right off the bat, but I
can also see how starting off with just the initial two works.
You
may notice that I haven't complained about the duration of the story
mode... while short, I doubt that any of the other reviewers that are
slamming it have "breezed through in a few hours" on any difficulty
higher than Sick Infant - that's before Rookie, if you're wondering. The
story is compelling; there are actual moments where your chest and
heart actually POUND - tell me the "All Ghillied Up" stage didn't have
you holding your breath in real life, I dare you. Other games, while
significantly longer, don't always fill their time with substance. A
game like BioShock doesn't have an online mode, so it's story HAS to
carry it entirely. Halo 3 is longer, sure... but most of it is retracing
your steps back through previously played boards. No thank you. Apart
from an effective story mode, this game's "bread and butter" is in the
online multiplayer. Just like Halo 3. Just like RB6: Vegas. Just like
Gears of War. Online play is what will keep this game, and others, being
played for years to come.)
...and that's it, folks. Nothing else
bad here. AT ALL. Period.
Gameplay - the game is phenomenal.
Even if the campaign is rather on the short side (took about 6 or so
hours playing on Normal - Veteran or Hardened will probably double that
time, plus some) it is undeniably entertaining. While it may not
necessarily be breaking new ground as far as plot, it STILL is far more
engaging that Rainbow Six: Vegas's campaign mode, which is great, as
well as Gears of War and even the mighty Halo 3. (just my opinion) (A+)
Graphics
- arguably the best on any console, period. I give it the nod over
Gears of War and BioShock - this is the best looking game I have ever
played, and it runs (with all the chaos going on) at a smooth 60 frames
per second is 1080P HD glory. The word gets thrown around alot with
these newer systems, but this game is truly Photo-Realistic. The only
thing I've seen comparable would be Crysis, another military shooter
-and that's (not surprisingly) a PC-only game at the moment. It
absolutely does not get any better than COD4. (A++)
Sound - as
good as anything out now. The musical numbers are all spot-on, and the
dialogue and combat chatter is phenomenal. Top notch all the way around -
no "forced" sounding acting here. This games sounds like it was
recorded during actual combat. (A+)
Multiplayer - time will tell
if it will stand up to the insanely deep Halo Multiplayer mode, or the
ridiculously addictive multiplayer modes on GoW or RB6, but even in this
early stage COD4 is more than holding it's own. Choose from a preset
variety of classes - sniper, assault, heavy gunner, etc. and get to
killing. Kill enough and eventually unlock the ability to create your
OWN class - and that's where the fun really gets going. There's a rank
structure, but with there being absolutly ZERO offical multiplayer
achievements, hopefully this will minimize people's tendency to cheat.
(big problem on RB6) Ranking up does have it's privileges, however...
different weapons, customizations for those weapons (scopes, skins,
etc.) How new players feel about playing months from now when the
majority of their combatants have superior equipment remains to be
seen... balancing could be an issue there. The way it's set up though,
if you're good at FPS's (and you know who you are), you will be alright.
There's some work to be done with the team balancing... and I would
prefer the ability to choose which maps I play on during ranked matches,
but all in all, pretty solid. (A)
Replay Value - extremely high,
even with a relatively short campaign. All of the achievements for the
game come from the Campaign mode, yet over half of them require you to
beat the game on one of the two harder difficulty levels. (not
recommended for first-timers - frustration WILL ensue... as well as
bullets, grenades and dog bites) Hell, even the TRAINING MODULE is fun
and gets replay - Halo can't say that. This game is ridiculous. Even as
varied as multiplayer is by nature, the Prestige Mode adds a new level
to it. Make it all the way to Level 55, then you have "a tough decision"
to make... (A+)
Overall - Dangerously Good. I give it an A+, or a
solid 9.9998 out of 10 (I stand by the fact that a co-op campaign would
render a potential Call of Duty 5 pointless) This is one of the best
games ever. After playing the Beta earlier this year, I proclaimed that
this could be a sleeper for Game of the Year, while everyone else was
obviously sold on Halo... maybe a few for BioShock. This has them both,
hands down. The only surprising part is how convincingly better this
game is than the other GOTY frontrunners. All other FPS's (particularly
military FPS's) need to take notice - this is BY FAR the best ever.
(Note to Tom Clancy and the folks at UbiSoft: you have work to do for
that next Rainbow Six. The bar is WAY up there now... don't disappoint)
A
definite must own, especially for online players - this is the best for
this year. No not Halo - Call of Duty 4. Period. The only thing I see
that could pull people away from this even for a moment would
potentially be Grand Theft Auto 4.
Only
the map sizes will have you scratching your head
This game delivers on a whole
lot of levels. The graphics are outstanding - even if you find yourself
running a slightly long in the tooth PC. My old AGP ATI 9600 card
manages to run it just fine on my Intel P4 3.2 system.
This is
one of the few games out there that has not only delivered a dynamic and
interesting online experience, but has also given those interested in
single player action a place to turn.
I had a great time
finishing the single player game. There were some fantastic cinematic
touches. I will not ruin the experience with any spoilers, but lets just
say your in for a hell of a ride.
It took me about 8 leisurely
hours to finish the single player. Just MAKE SURE to let the credits run
out. Do NOT hit escape to end them. You get a nice little bonus at the
end that is wroth the wait.
Now the multi-player experience is
also interesting. It takes a unique approach by allowing you to unlock
weapons and add-ons. It allows you to combine these weapons and add-ons
in just about any way you choose to create your own classes. Very cool.
All
of this is persistent. In other words, you don't start from zero each
time you go to play online. You have a record that follows you around.
So as you get promoted and add new weapons, you keep them both.
So
here is where we lose that star. First, the maps are a bit small. You
can get some pretty heated battles going on in these confined spaces,
but opening up the maps would let a less frenetic play style prevail for
those that prefer that kind of experience.
Then there is the
mobility issue. It is not a giant deal, but jumping on top of things
that you should easily be able too is often impossible. You can fall
onto the top of a dumpster, but you cannot jump on top of it. A small
issue, but one that feels off.
All in all, a great experience. If
you have enjoyed previous COD titles or other modern combat type games,
this is for you.
Another cool feature is the level of
flexibility afforded to those that would host their own servers.
If
your looking for your first game of this type, this is also a great
place to start.
A GUTSY MOVE BY
Activision!
WWII had been done to death!
Ever since the original CASTLE WOLFENSTEIN-3D every war theater, every
front, every battle has been done again and again. True, a number of
great games was produced. Yet, some game developers seem unable to stop
whipping a dead horse..
ACTIVISION proved it had the guts to
break with the mold it had made its CALL OF DUTY franchise a huge
success. CoD4 is set in a (fictional) present in which American and
British agents are called upon to stop a Russian plutocrat with
Soviet-nostalgia and terrorist aspirations.
The weapons are new,
the gameplay is inventive, the graphics are realistic, the settings are
beautiful - a great game all together!
HIGHLY RECOMMENDED!
No comments:
Post a Comment