Product Details
Arcanum: of Steamworks & Magick Obscura |
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Product Description
Arcanum is the first game to come from the development house Troika Games, LLC, started by former Fallout team members Tim Cain, Leonard Boyarsky, and Jason Anderson. This team takes the depth of gameplay and world-building in role-playing games to entirely new levels of realism and excitement. Arcanum creates a compelling new world where magic and technology coexist in an uneasy balance. As Arcanum opens, the mechanical age has only recently arrived in this ancient land where Humans, Elves, Dwarves, Orcs and other races have learned to survive in the new sprawling industrialized cities. But this radical shift from magic to technology has created a potentially explosive situation. As the townspeople and other thinkers begin mass production of light bulbs, batteries, eyeglasses and guns, the Mages grow leery. This tightly wound setting is the starting point from which the character must set out on his quest. Classless, point-based attribute system allows for limitless creativity in guiding your character's development. Complex stat system underlies every event taking place within ArcanumProduct Details
- Amazon Sales Rank: #3905 in Video Games
- Brand: Vivendi Universal
- Model: 71047
- Released on: 2001-08-22
- ESRB Rating: Mature
- Platforms: Windows 98, Windows Me, Windows 95
- Format: CD-ROM
Features
- Automatic character management features let you delve into the quest at hand for action-oriented players.
- Explore a huge game environment, with dozens of cities, dungeons, and towns to find.
- Meet more than 300 unique characters and 280 different monster types across the land of Arcanum.
- Multiple paths to victory abound in the scores of quests surrounding the main storyline.
- Accurate day/night cycles affect the gameplay, from combat to thieving skills.
Editorial Reviews
Amazon.com
Review
Most role-playing games are set in a fantasy world,
and if they're not directly related to Dungeons & Dragons, they at
least follow the blueprint of the D&D rules. Not so with Arcanum.
Set in the world of steampunk--a genre of fiction that puts forth the
idea that computers and other advanced technology existed back in the
late 1800s--Arcanum's world is fantastic and instantly
recognizable at the same time. The game begins with the crash of the
L.F.S. Zephyr, which you were aboard. Things go from bad to worse as
assassins try to kill you. Meanwhile, you struggle to understand why
people think you are the reincarnation of "The Living One."
Developed
by Troika Games--which is staffed by many of the people who created the
excellent Fallout games--Arcanum takes the conventions of the
RPG genre and turns them on their head. Instead of binding players to a
specific character class, such as Paladin or Barbarian, Arcanum
lets you create a completely unique character. Experience points can be
distributed in any area, so you can create a character that's a thief,
magic user, and gunslinger all in one. In addition, you can specialize
in either magic or technology, which will impact how the other
characters in the game deal with you.
The world of Arcanum
is simply massive, and the story is extremely detailed. The main plot
will provide you with 30 to 40 hours of gameplay, and the side quests
will add another 10 to 20 hours to that figure. The quests run the
gambit from fetching items to finding a cure for lycanthropy, and
they're all well designed.
Arcanum is viewed from a
third-person isometric view--similar to Diablo II and Baldur's
Gate II--and the graphics easily compare with any other RPG on the
market. The characters are modeled nicely, and the backgrounds and
structures are very detailed and really add substance to the game.
Unfortunately, even on a high-end system such as an Athlon 1.33 GHz, the
game suffers from long loading times, and will occasionally slow down
during combat.
Those minor problems aside, Arcanum is a
sensational game. The open-ended nature of the character-creation system
guarantees replayability, and the setting and story will offer relief
for anyone tired of Diablo II's dungeon crawls. --Kilmic
Robbins
Pros:
- Great story
- Numerous quests
- Ability to completely customize character
- Long loading times
- Interface can be overwhelming at times
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