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Monday, November 15, 2010

Warhammer 40,000 Dawn of War II: Gold Edition

Product Details
Warhammer 40,000 Dawn of War II: Gold Edition

Warhammer 40,000 Dawn of War II: Gold Edition
From THQ

List Price: $39.99
Price: $38.73 & eligible for FREE Super Saver Shipping on orders over $25. Details

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Product Description

Enter the grim darkness of the far future where there is only war, in this ultimate collection of the acclaimed real time strategy franchise Dawn of War II. Defend the galaxy from the traitorous Chaos Space Marines, ravenous Tyranid swarm, brutal Ork horde, and enigmatic Eldar warhost. Fight for survival over a variety of destructible environments, from the jungles and swamps of Typhon, to the frozen wastelands of Aurelia, and the urban landscapes of Meridian.

Product Details

  • Amazon Sales Rank: #5230 in Video Games
  • Brand: THQ
  • Model: 49460
  • Published on: 2010-03-02
  • Released on: 2010-03-11
  • ESRB Rating: Mature
  • Platform: No Operating System
  • Format: DVD-ROM
  • Dimensions: .25 pounds

Features

  • New features of the expansion include: 15 new missions, new units for all factions, moral based corruption mechanic and the new playable multiplayer faction, the Chaos Space Marines.
  • Contains both Warhammer 40,000 Dawn of War II and its expansion pack Warhammer 40000: Dawn of War II: Chaos Rising.
  • Classic real-time strategy gameplay that focuses on the need for strategy in the absence of endless reinforcements and resources.
  • Simplified entry point into games allows both veterans of RTS gameplay and newbies to get into the action quickly and easily while learning the game at their own pace.
  • Online multiplayer allowing you to play through both the single player campaigns included cooperatively with a friend, or go it alone as any of the five factions against online competition.

Editorial Reviews

Amazon.com Product Description
Enter the grim darkness of the future where there is only war, in the Gold Edition of the acclaimed real-time strategy PC game franchise, Warhammer 40,000: Dawn of War II. Including both the original game, Dawn of War II, and the standalone expansion Dawn of War: Chaos Rising, the Dawn of War II Gold Edition challenges players to use the Space Marines to defend humanity from a variety of ravenous alien factions, as well as the traitorous Chaos Space Marines. The Gold Edition contains two single player campaigns, five factions to command in online multiplayer, a co-op gameplay options and more. The Games
Warhammer 40,000: Dawn of War II game logo
Space Marines battling a Tyranid 
unit in Warhammer 40,000: Dawn of War II
Two epic single player campaigns. View larger.
Space Marine in one-on-one fight 
with an Ork in Warhammer 40,000: Dawn of War II
Brutal action and tactics. View larger.
In-game large scale battle seen from above in Warhammer 40,000: 
Dawn of War II
A next generation RTS game engine capable of persistent long-term goals. View larger.
Space Marine squad in formation in  
Warhammer 40,000: Dawn of War II: Chaos Rising
27 multiplayer maps. View larger.
Space Marine facing a frightening 
mounted enemy in Warhammer 40,000: Dawn of War II: Chaos Rising
Corrupting game altering powers. View larger.
Facing a hulking enemy faction unit
 in Warhammer 40,000: Dawn of War II: Chaos Rising
Five faction options in multiplayer action. View larger.
Defend the Imperium of Man It is the distant future and the Imperium of Man has spread across the entire galaxy, but our days of expansion are long past. Once, when the Emperor lead in battle, and the Imperium was unstoppable. Those days are no more. The Emperor has withdrawn to Earth to rule from his Golden Throne, leaving a thousand wars of attrition in his name where defenders die by the billions. There is little hope for support from Earth and humanity is losing the battle for survival. The only chance lies with the Space Marines, genetically modified warriors of superhuman ability and the pinnacle of human potential. But the Space Marines are few, the galaxy is large and enemies are countless. The situation is most dire in sub-sector Aurelia. It is from this cluster of worlds on the very edge of the Imperium that came the Blood Ravens, a chapter of the Emperor's own Space Marines. Now savage aliens seek to overrun the sector, and break the Blood Ravens once and for all. Captain Davian Thule and a handful of Space Marines lead the raw recruits defending these worlds. Yet, another Space Marine prepares to join this desperate battle, a newly promoted commander, ready to lead in our darkest hour. You are this Space Marine. Key Game Features
Warhammer 40,000: Dawn of War II: 
Chaos Rising game logo
Stand Against the Forces of Chaos Your Blood Raven Space Marines have saved the sector from the ravenous Tyranid hordes, but can they save themselves in the conflict to come? In Warhammer 40000: Dawn of War II: Chaos Rising, the sequel to the acclaimed Dawn of War II RTS franchise, you return to sub sector Aurelia where a long lost frozen ice planet has reappeared from the Warp, bringing with it new secrets to uncover and foes to face. Here you must take command of the Blood Ravens and defend the sector against the forces of the Black Legion. Purge the chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens. Key Game Features

System Requirements

Minimum Specifications:Recommended Specifications:
OS:Windows XP SP2 or Windows Vista SP1
Processor:P4 3.2 GHz (single core) or any Dual Core processorAMD Athlon 64x2 4400+ or any Intel Core 2 Duo
RAM:1.5GB2+GB
Disc Drive:DVD-ROM drive
Hard Drive:5.5GB or more
Video Card:128MB Video Card (Shader Model 3) - Nvidia GeForce 6600 GT / ATI X1600, or equivalent256MB Video Card (Shader Model 3) - Nvidia GeForce 7800 GT/ ATI X1900, or equivalent
Sound Card:DirectX 9.0c or 10 compatible
Input Device:Mouse and keyboard
Other:Internet connection required for online Games for Windows LIVE play

Customer Reviews

Copy Protection Stinks, But At Least Doesn't Ruin This Game4 Since it is the number one consideration I make in choosing if I'm going to buy a game, I have to talk about the copy protection. Yes it's not the game, but it is a part of the overall product. If you can't play the game, then it's of no use to you. Dawn of War 2 is more intrusive than the CD keys of the old days. Those keys were perfectly reasonable and fair, but nowadays I can't understand why companies punish their paying customers with annoying activations. I purchased Max Payne 2 and the protection couldn't recognize my CD drive so I couldn't use it; their response was tough luck. I have almost entirely stopped buying PC games because the protection adds risk. That said, the protection scheme that Relic went with is at least not as bad as it could be. You have to install Steam by Valve software and there is a CD Key too, but as far as I can tell Steam isn't evil and it doesn't do anything to screw with your system. You do need to have an Internet connection the first time you install the game, but after that you can put everything in offline mode and not connect. While this isn't as bad as it could have been, if you're a US Army trooper stationed in a country without access to the Internet to validate your copy or if you just don't have a connection, you're out of luck. You also have to have a Games For Windows Live account, but you can create an offline one. When playing single player it's slightly annoying to be asked/reminded multiple times if you want to be in online mode. So, on to the game. The first thing you'll notice is that this is NOT Dawn of War. The first game was kind of like StarCraft or most RTS games where you build a base, then units, then fight it out. At least in single player, Dawn of War 2 is more like those StarCraft levels where you had a small group of soldiers and your goal was to reach the other side of the map. Whether you like this change or not, well that's a matter of taste. I kind of like not worrying about the base development. At the same time, it does make the game a little less interesting because you lose that base defense and resource management aspect. The characters are great. You get a little bit of RPG angle to things because you can customize the armor, weapon, and special bonus that each squad gets. This isn't all that deep, sort of like X-Men Legends 2 character tweaking. There is an interesting touch where you can gain certain bonus skills if you reach milestones adding points in certain areas. For example, if you add points to the scout's "will" (mana) attribute you can get a skill to not drain energy if concealed while standing still. You get the idea. I liked it since you get to choose whether to round out your squad or take a risk and get some benefits for focusing in on one or two areas. Dreadnoughts are back and just as fun as ever. They'll still pick up the bad guy sometimes and toss them around the map. Plus, they don't need cover; they ARE cover. In single player, he's about useless until you get the "self repair" ability. Unlike your normal characters, he won't heal over time. Once you get that ability, he'll can fix himself and becomes a major player. You can revive fallen comrades if you have at least one guy left, but I couldn't ever get him to revive anybody so it's probably a limit to balance the abilities of this unit type. Controls are tight and the characters will generally do what you want them to. I occasionally had problems selecting all units at once, though. Graphics look good. Sounds fit the game nicely and the voice acting is quite good. You've got a good story and entertaining Multiplayer. Overall though, to me it just didn't meet what I was expecting. I do enjoy it, but I'd have rather had more of an enhanced version of the previous game with some levels like this thrown in. As with the first game, you only get Space Marines campaigns. Too bad. I probably won't stick around too long after I finish the single player campaign, but I'll have fun until then. This package is perfect because you can import your DOW2 campaign into CR and start off with your earned skills and some of your equipment. DOW2 and CR differ signifigantly in their mechanics. DOW2 is easier; you have a lot more chance to play random missions to level up or for goodies and supplies boost everybody's special equipment. Chaos has fewer random missions and throws in tasks that leave you more pure or more tainted by Chaos. It's an interesting idea, but does make things annoying at times when you have to use a specific character or replay a mission just to avoid corruption. Supplies are type specific so you get fewer uses. Both games are fun. Check the system requirements well before you buy it. It requires significantly more power than Dawn of War did. You also need a decent video card. My system beats the suggested specs, I have an Athlon 5600+ CPU, 3 GB of RAM, and a GeForce 8400 GS video card and it's a little jerky at times. The game has a cool feature that rates your setup and can automatically configure for best performance. My card apparently isn't up to snuff even at the lowest settings, so I can still play but it thinks I'd lag out of online play. Just as well, I have no interest in that. I did find one trick that can help a little in Vista. Right-click the Steam icon (since Steam has to run to play the game) and choose Properties. Now go to to the Compatibility tab and check to Disable desktop composition. This will shut down the Aero features and should give a little bit of a graphics boost. If you have a nVida card you can go into nVidia Control Panel, view Advanced Settings, manage 3D settings, and change the "Texture filtering - Quality" to "Performance". Do a search online if you need more detailed instructions how to change that setting. Those seem to have helped a bit for my setup. Really though, you need a decent card if you want to play online or if you care about it being super pretty. War it's fantastic!5 I enjoy RTS games a lot. Especially a fun campaign to wreak havoc upon with my bottomless wellspring of love and rage lol. I have found the first dawn of war to be well worth the money for the fun returned. When I finally had a chance to play Dawn of War 2 I found that yes you could reinvent the wheel. Everything that made the first series fun to crush the zeno and the heritic with was improved. The overall graphics and the online options had a notable improvement. The Campaign story for both the Dawn of war 2 and the expansion where very enjoyable. Overall I have and would recommend this game to friends and family. A bundle is not always good4 I like game bundles but the individual games are listed for $8 and $15 so the bundle is kind of a rip-off

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