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Saturday, November 13, 2010

Tom Clancy's EndWar

Product Details
Tom Clancy's EndWar

Tom Clancy's EndWar
From UBI Soft

List Price: $19.99
Price: $0.09

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Product Description

Experience World War III in your living room with Tom Clancy’s EndWar, a revolutionary new game destined to change simulated war-games on the PC platform forever. Nobody thought humanity could possibly let it really come to this, but in 2016, the unthinkable happens… The first nuclear exchange occurred over Middle Eastern soil. It lasted only 5 hours and resulted in the launch of the world’s first joint missile defense system to ensure peace, that is, until now. With the United States, the European Federation and Russia at odds a final war is inevitable. Although intercontinental ballistic missiles have been rendered obsolete, command technology has evolved. Now battles will be fought from war rooms. Leaders will rise and countries will fall.

Product Details

  • Amazon Sales Rank: #1605 in Video Games
  • Brand: UBI Soft
  • Model: 0068406
  • Released on: 2009-02-24
  • ESRB Rating: Teen
  • Platform: Windows
  • Format: DVD-ROM
  • Dimensions: .25 pounds

Features

  • Watch the destruction unfold in spectacular detail in massive battles.
  • Experience a chillingly realistic vision of World War III in the fashion of the best techno-thrillers.
  • Explore 40 stunningly realistic real-world battlefields set in Europe and the United States, including Washington D.C., Paris, and Moscow.
  • Go to war online in a persistent multiplayer campaign allowing hundreds of player matchups in battles that can last for months at a time.
  • Deeply customizable armies featuring unit ranks and hundreds of upgrades add up to endless replay value.

Editorial Reviews

Amazon.com Nobody thought humanity could possibly let it really come to this, but in 2016, the unthinkable happens… The first nuclear exchange occurred over Middle Eastern soil. It lasted only 5 hours and resulted in the launch of the world’s first joint missile defense system to ensure peace, that is, until now. With the United States, the European Federation and Russia at odds a final war is inevitable. Although intercontinental ballistic missiles have been rendered obsolete, command technology has evolved. Now battles will be fought from war rooms. Leaders will rise and countries will fall. Experience World War III in your living room with Tom Clancy’s EndWar, a revolutionary new game destined to change simulated war-games on the PC platform forever.
'Tom Clancy's EndWar' game logo
Get ready for World War III
Paris under siege in 'Tom Clancy's EndWar'
Save Paris or destroy it. View larger.
Russian Spetsnaz Guard Brigade troops in 'Tom Clancy's EndWar'
Battle as one three superpower shocktroops. View larger.
Command battles on land, at sea, and in the air 'Tom Clancy's 
EndWar'
Command on land, at sea, and in the air. View larger.
Artillery units in 'Tom Clancy's EndWar'
Pick from many different unit types. View larger.
The Storyline A horrific nuclear conflict in the Middle East has not only killed millions, it's also crippled the world's fuel supply. With oil from that part of the world no longer available, crude oil prices skyrocket to $800 a barrel. The vast Russian landmass now holds the largest accessible reserves of fossil fuels, making Russia the world's primary supplier of energy virtually overnight. With the massive economic boom it receives, Russia quickly re-establishes itself as a superpower and restores her military might. In response most of Western Europe unifies to create the European Federation, a new nation destined to be a formidable 21st-century superpower. But things are also changing across the pond. In 2020, the United States is on the verge of finishing construction on the Freedom Star, a controversial orbital military platform that will upset the balance of world power. The European Federation withdraws from NATO in protest. Tensions between the European Federation, the United States, and Russia are building and will soon reach the breaking point. The EndWar is about to begin. Which side will you fight on?
The 
European Enforcer Corp insignia from 'Tom Clancy's EndWar'
The European Enforcer Corp The European Federation is a new superpower, founded in 2018 to consolidate political and economic power in the face of the world energy crisis and accelerating security and environmental concerns around the globe. Though publicized as an evolution of the European Union, demanding admission criteria disenfranchised all but the wealthiest nations of Europe. The UK and Ireland declined membership (instead joining the New Commonwealth), as did Switzerland (fiercely neutral as always).Consummate professionals, the European Federation Enforcer Corps is made up of veteran elite counter-terrorist and peacekeeping forces from throughout Europe. Calm and precise, these highly-trained and experienced soldiers are especially skilled in urban warfare. They excel in electronic warfare as well as advanced directed energy weapons technology, and have the fastest battlefield vehicles. The Enforcer Corps also have access to the world's best "less than lethal" weaponry.
The United States Joint Strike Force insignia 
from 'Tom Clancy's EndWar'
The United States Joint Strike Force Once strong allies with Europe, the U.S. has broken ranks following the dissolution of NATO and the formation of the European Federation. The two superpowers are now locked in a costly and controversial military space race. This rivalry builds to a crescendo when the U.S. prepares to launch the Freedom Star, a huge military space station that Europe suspects could be used to neutralize its missile shield satellites. An evolution of today's Marine Expeditionary Units, the Joint Strike Force is known for their integration of air and ground combat capabilities. Epitomizing the saying, 'high speed, low drag,' these elite soldiers excel in precision firepower and can rapidly deploy anywhere in the world. Moreover, their stealth technology and the accuracy of their weapons are second-to-none.
The Russian Spetsnaz Guard Brigade insignia from 'Tom Clancy's 
EndWar'
The Russian Spetsnaz Guard Brigades The world's number one supplier of oil and natural gas since the 2016 nuclear war in the Middle East, Russia has experienced an economic boom of epic proportions. It has used its newfound riches to build up its military to levels beyond the Cold War and is once again a true superpower in the world arena. Soldier for soldier, no force on the planet can match the Spetsnaz Guard Brigades in terms of raw, brute force. Hardened veterans of Russia's many regional conflicts, these troopers are a highly effective, determined, and deadly force. The Spetsnaz tend to focus on heavy weapons and heavy armor, and often ingeniously modify standard-issue equipment to suit their needs, resulting in vehicles bristling with bolted-on weaponry the original designer never dreamed of including.Key Game Features:
  • Experience a chillingly realistic vision of World War III in the fashion of the best techno-thrillers.
  • Explore 40 stunningly realistic real-world battlefields set in Europe and the United States, including Washington D.C., Paris, and Moscow.
  • Deeply customizable armies featuring unit ranks and hundreds of upgrades add up to endless replay value.
  • Go to war online in a persistent multiplayer campaign with fully-customizable battalions and units.
  • Watch the destruction unfold in spectacular detail in massive battles featuring hundreds of units and fully destructible environments.
Join in a Battle Armed for the Future Instead of the traditional top-down view, EndWar uses a unique third-person camera that puts you in the heart of the battle. This means that you get a bird’s-eye view of the devastation that unfold as hundreds of units engage the enemy on fully destructible battlefields. Also, true to the Tom Clancy legacy, EndWar deals with fictional, but strikingly true to life situations and scenarios and features a wide range of vehicles, weapons, and equipment based on real-world military research. The result is a frighteningly realistic and relevant war-game experience that provides players with unprecedented access to the cutting-edge technology of tomorrow’s wars and the combatants that may faceoff in them.

Customer Reviews

Casual RTS3 End War is mainly a command point capture and hold game. It is much similar to Star Wars Force Commander of years ago. It plays smoothly and has no bugs that I've seen. The developers really did a good job porting this to PC. The game is really light on my cpu and video card given that it's graphics are rather good for an RTS. Part of this is the fact that any one side is limited to 12 units (4 vehicles or fire teams per unit). The voice acting is also noticeably good and varied. I do not like how the camera angle is set to something similar to an over-the-shoulder 3rd person shooter game like Splinter Cell. I would like the game more if it had an option for a free roaming camera, rather than one locked to the units I own. It isn't in line with the standard of other PC RTS games in terms of complexity and involvement. Micromanagement is not something this game does much while in combat. I don't like heavy micromanagement, but this game is too light on it. It can be a good introduction to more complex RTS games or can be a game for the more casual player who wants to get a little RTS-like action in, without the tedium. I gave it 2 stars on fun rating and 3 on overall rating because I like more complexity and especially because the camera issue is really annoying. Real Time Tactics Game4 Based more on games like Ground Control or World in Conflict than Tom Clancy's previous games, "EndWar" is a real-time-tactics game taking place in World War III. EndWar's depiction of WW3 is fought between the United States, Europe, and Russia after Russia sabotages European missile defense networks to cause them to attack a US spacecraft. The game takes place in the future, and all the units are meant to reflect this. Gone is the modern-day grittiness of most Tom Clancy games, as well as the fairly plausible storylines. What's mostly odd about the plot is that it's meant to take place in the same universe as Rainbow Six and Ghost Recon, meaning that the three main superpowers, despite having worked together for years, decide to go to war at the drop of a hat. The goal in EndWar's standard mode is to capture command nodes, which are locations scattered around the map. Controlling half of them starts a five-minute countdown timer; controlling all of them leads to instant victory. The player commands up to 12 units, each a platoon of 4 squads or vehicles. There are 6 types of unit. Riflemen (meant to be elite special operatives, not standard army grunts) are good against other infantry and can capture nodes the fastest. Engineers are armed with missile launchers and various tools, but do poorly against other infantry and capture nodes more slowly. Transports can carry infantry and have good anti-air weapons, but are weak against tanks. Tanks do well against ground vehicles, but poorly against air vehicles. Helicopter gunships destroy tanks easily, but are vulnerable to transports and engineers. Finally, artillery is powerful at a distance, but highly vulnerable at close range. The seventh vehicle type is the command vehicle; you can only have one on the battlefield at a time. The command vehicle offers two major advantages. The first is satellite imaging. The game is viewed with a camera that follows one of your units; there is no "free camera". There is a mini-map, but for practical purposes all the player's orders need to be issued from a third-person camera perspective. With a command vehicle active, the player can go into a more traditional top-down view and see the whole battlefield, as well as issue orders. Losing the command vehicle, or choosing not to bring it, means you don't get access to that ability. Secondly, the command vehicle can launch Unmanned Aerial Vehicles to scout locations or fire missiles at enemy units. One of the game's main attractions is that it can be played by voice - all units, command nodes, and visible enemies are given a name ("Unit 1", "Point Alpha", and "Hostile 1", for example). By following the game's methodology, in theory it should be possible to say "Unit 1 attack Hostile 1". However, one of the main problems with this concept is that saying all that stuff (for every single action you would take in the game) takes a long time, and it's really just easier to use the mouse. Using the game controller (for the PS3 or Xbox versions of the game) also seems like an unusual hassle; really, as with any RTS, using the mouse is basically the best idea. The voice commands are a neat idea, but also impractical. The game's other main feature is that units are persistent and unique. Each platoon has its own callsign and matching voice; as you play through the game's Risk-like main game, your platoons gain experience, and gains access to upgrades to attack, defense, mobility, and so on. Therefore, keeping your platoons alive becomes a major priority. If a platoon is injured heavily (having lost 3/4ths of its squads), they are evacuated by helicopter unless the enemy specifically chooses to continue attacking them (which results in permanently losing them). Luckily, the computer does not do that; it's only a risk from particularly cruel players online. The customizability and uniqueness of each unit means that losing a particularly favored one is a direct punch to the player. Unit voices can be either male or female, with a variety of accents; the Europeans, for example, have French, Italian, German, or Spanish accents (Britain is neutral in the game's universe). Therefore, recognizing a unit by its voice can assist in making speedy decisions on the battlefield - if a unit says it's under attack, you can recognize the voice and go to its aid more easily. You can even assign camouflage to your whole unit, to make them distinct from other players' units. One of the main problems with the gameplay in EndWar is the superweapons. After half of the control points on a map are captured by one side or the other, both sides get access to their superweapons, which include a laser satellite for the Europeans and an orbital missile platform for the United States. These weapons cause massive destruction, and are guaranteed to wipe out any units caught in their range. In fact, they are one of the few sources of perma-death in the game (if the targeted unit is wounded enough). What's frustrating about this is that there's no way to avoid it, you simply have to resign yourself to losing your units once half the map is conquered. It's not like one side has to set up arrays or whatever; once you hit half, everyone gets a nuke. The other main problem is that the gameplay is very repetitive. The main Risk-style conquest mode has you attempting to take over the entire world, but what it actually pans out to is doing a single play style (capture the nodes) over and over and over until you win. The six unit types mean that there's not a lot one can do in terms of strategy or development, though the unique platoons at least give it some variety. Overall, EndWar is a good concept, but a lot of its potential was taken out by being adapted for consoles. The controls on the PC are basically good, with some frustrating bits arising from unit selection (you can't select units on the mini-map, for example, and it's hard to drag a selection box over helicopters without selecting units far in the background as well). However, for the most part, EndWar is a good game with a lot of neat elements to it. 7/10. Simplistic combat, annoying camera anlge, but it's fun to blow things up3 I've been a fan of almost all of the Tom Clancy games, and expected to like this one as well as I also really like RTS games. Sadly, ENDWAR just didn't live up to my expectations. The gameplay is simplistic and doesn't require any use of tactics or strategy. I found the game to be very easy, but fraught with frustrations like the irritating limiting of the camera. You cannot scroll around freely like in VIRTUALLY ALL OTHER RTS GAMES. Your perspective is limited to that of your units, with a sort of modified 3rd person view like in a FPS. Another issue is that the game lacks intensity. Blowing things up is entertaining, but it only goes so far. There are no situations created by either brilliant AI or odds stacked against you that get your pulse up. Nothing to compare even to much older games like STARCRAFT (especially the map on Char when you have to defend a base from a massive ZERG invasion for the first time). It feels like a super simplified eye candy fest that will not likely appeal to hard core RTS fans. There are some great things about the game. The story is interesting and believable (to a point--it is a video game). The idea of the US and Europe locked in a war, a post apocalyptic Middle East, and a resurgence of Russian military power all are frighteningly believable in today's geopolitical situation. The storyline is also interesting, and the acting very well done. However, this isn't enough to save a game with relatively boring gameplay; you'll find yourself either frustrated with the story because it is better than the game, or wishing that UBI had made a movie rather than an RTS. Worth noting is that this game was released DRM free, for which UBI Soft should be commended. They also released Prince of Persia (which is a much better game on the whole) DRM free, and here is hoping they continue that trend. I also hope they get back to making interesting, playable games instead of this weak effort. 2.5/5 Stars. Only worth buying if you value storyline over gameplay, or just want to see things blow up with a minimum of effort. If you are a hard core RTS player, skip this one.

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