Customer
Reviews
Pleasantly surprised
Despite it's silly sounding
and rather irrelevant title, Necrovision was quite a fun FPS. I finished
it the other night and had a good time playing through it.
PROS:
+
Nice graphics. While not groundbreaking there's quite a bit of eye
candy in the game to be seen. Bosses looked great, were fun to fight and
not frustratingly difficult to defeat. Some distance views were a bit
blurry and the sky at times was solid, unmoving and boring for the most
part things looked great. I have a decent system and the only slowdown I
experienced was when there was too much fire on the screen, which can
be quite a bit at times as you're tossing fireballs around in the
underworld.
+ Decent map layouts. I've seen several reviews
stating the game (like most FPS') was too linear. Personally I didn't
feel the gameplay was overly linear as there were usually two directions
to explore to find secret areas or to progress through the level. I
really enjoyed searching everywhere I could think of on every level for
hidden weapons and artifacts to boost my powers.
+ Plenty of ammo
and health upgrades. As this is an over the top shoot em up they do a
good job of giving you plenty of bullets to pump into the baddies and
health to keep yourself alive. Also the health system allows you to
regenerate your health if you remain undamaged for a short period of
time.
+ Fury level. I really liked this option in the game. It
gave me a reason to be more accurate with shooting and not be afraid of
getting up close and personal with mobs. Normally I play the sniper role
in FPS games if I can and prefer not to get close to enemies. This game
however made me take a different approach to dealing with enemies,
especially after you receive the gauntlet the character is wearing on
the box cover. I don't want to spoil it more than that but it's a
gameplay changing item.
+
The Nazi Mech machine was
really fun to use and you get it a few times. If ever you were feeling
outnumbered or frustrated by enemies in the game, this contraption will
definitely help ease that frustration. Did it make a lot of sense? No.
Was it a ton of fun to blow things up? Yes!
CONS:
-
Voice acting of the main character was absolutely atrocious. I honestly
felt like they could have called him George W. Bush rather than Simon
because that's exactly who he sounded like, Texan and all. It was simply
unforgivable. If the developer's goal was to make the main character
sound like the most stereotypical, moronic, southern redneck there is,
then they succeeded. The strange part is the rest of the games voice
acting is quite good with only a few lines of odd dialogue or poor
grammar.
- Storyline is rather odd and convoluted at times. Not
impossible to follow but doesn't really make a ton of sense. Granted
given the style of game it's not imperative but it wouldn't have hurt to
have a more coherant story.
-Unforgivably long load times, even
after deaths.
- Dragon riding sequence was sort of a
let down. Basically all you get to do is fly around and burn/blast
stuff. Sounds great doesn't it? I thought it would be as well but it was
only one level and you pretty much did the same thing over and over.
Not to mention you could die quite easily atop the dragon from the over
abundance of mobs on the ground shooting at you as you were trying to
accomplish your "destroy the barrier machines" objectives. While they
did give you a decent amount of health drops it didn't seem like enough
to me if you wanted to take out all of the ground mobs. Some of them
were immune to your dragon's firebreath even but not his fireball
(limited by adrenaline levels). I also didn't like the fact you couldn't
land the dragon, get off and fight the mobs yourself. The sequence felt
tacked on and not well thought out.
- Short looping
music tracks. I a huge fan of great atmospheric music in all games. I
want to feel like I'm in the dungeon with creatures at every turn.
Unforunately the game falls short in this category. It suffers from that
awful guitar action cheese rock that so many games seem to possess.
Luckily the entire game isn't plagued by it but what decent spooky
atmospheric music there is it's very short and sloppily looped.
All
in all it was a decent game worth the price. It reminded me a bit of
Return To Castle Wolfenstein - Operation Ressurection. If you're not
terribly concerned about a FPS with a wonky story and a main character
with terrible voice acting then definitely give Necrovision a try. I
know I was glad I did.
KillinVisioN
I will be curt. This game is
much better than I expected. PLENTY of gameplay time. PLENTY of killin'
to du! Reminds me a lot of "Return To Castle Wolfenstien", and a
"Half-Life" horror mod("They Hunger")which I played several years ago,
that was exceptionally SPOOKY! Installed and runs smoothly on my
system(old-ass DELL XPS3, Pentium 4, 3.4 GHz, 2GB ram, NVidia GForce
9800 GT). Price I paid for the game was really RIGHT(< $10USD)! The
graphics are GOOD. Soundtracks, and sound effects are especially
"spooky" and appropriate throughout. I advise players to search and
explore the environments WELL, for hidden areas and health packs, ammo,
etc. when you are not being attacked by enemies. Im not even done
playing this game, and Im already posting a positive feedback on it,
lol. Occasionally I use the cheats, and the game is still a lotta FUN!
For FPS fans, well worth $[...] bucks, imho. Can't wait to buy and play
the sequel NecroVisioN pc game! Just waiting on the price to drop, lol.
One of the best games I've played and here's why...
Necrovision is a great action
FPS game in the tradition of the Painkiller games. Basically, it
consists of a series of levels that each get slightly more aggressive as
the game goes on.
Typical of most shooters, weapons, ammo, and
health kits are distributed throughout the game. Weapons start simple
and get more powerful as you progress through the game. The weapons are
quite well conceived. The initial weapons are WWI vintage. Melee weapons
include a bayonet and shovel. There are pistols, a rifle, a sniper
rifle, a shot gun, a machine gun,and grenade launcher. There are
grenades and oil lamps that you can throw and there is dynamite for
blowing up barricades. From there you move on to more potent and
futuristic weapons including a machine gun, shot gun, grenade launcher,
and flame thrower. Finally, there is the "shadow hand" which is a
powerful claw for close in fighting. It also shoots balls of fire,
spikes, and bolts of electricity if your adrenaline level is high
enough.
Unlike most shooters, this game encourages close-quarter
hand-to-hand combat. It is actually easier to kill enemies by stabbing
them than simply shooting them. As part of that, several keys are
associated with melee style attacks. You can stab, club, and kick, and
shoot and in various combos, these tactics are more powerful and can
actually help you replenish your adrenaline level which enhances your
fighting capability. Adrenaline level is depicted as a bar graph next to
your health level. With sufficient adrenaline, the "shadow hand" weapon
(essentially a clawed glove) can project balls of fire, darts, or
electrical energy bolts that are effective against different types of
targets.
Usually each level is punctuated with a level boss and
after each level there is a "challenge room" that you can play which, if
you beat the challenge, results in certain weapons becoming a permanent
part of your arsenal. The challenge rooms are tougher than the game,
but lots of fun. You don't need to play them to complete the game. After
you complete the game, you can replay the levels with the shadow hand.
If
you have Vista, the game installs a DX9 and DX10 icon on your desktop. I
played the DX10 version and it is kind of a resource hog. It will get
jerky during disk accesses if I don't close any other open applications.
Although I have two SLI-linked 8800GTS 512 GPUs, I selected a slightly
lower resolution (900x1440) than my monitor 1050x1680 size, but I have
everything else maxed out.
Graphics are good with nicely done
level design with fairly good variety. Lighting and textures are good by
modern standards although not groundbreaking. The story line is
mediocre and the voice acting is pretty decent except for the main
character which is not just bad, but stunningly bad. The game has
reasonably frequent auto-saves, there are menu-saves, and quick-saves.
Since the game saves all quick saves, it's really the only method you
need to use.
The game runs smoothly with few problems although I
have had a couple crashes to the desktop. After the first crash, I lost
the last save game and all five of the challenge rooms that I completed
were marked as Not Beaten. I replayed them and they have remained marked
as Completed even though the game has crashed a couple more times since
then.
Movement is standard with jump and sprint capability. The
game is linear, but not quite on the rails in the sense that there is
some wandering around involved. For variety, there are parts of the game
where you drive a robotic walker and other places where you fly a
friendly dragon. Both are fun and operate quite easily with practically
no learning curve.
I have finished all the levels and all but the
last challenge room which is called Serious Uncle Sam (an obvious
reference to the game, Serious Sam). Through out the game there are
secret places to discover. Also there are Vampire Artifacts to be found
which will give you added fighting power. Since I didn't discover all of
the Artifacts when I played the game, I am now replaying some levels to
get the artifacts I missed. You need the added killing power (referred
to as Fury Level) in order to succeed in completing the Serious Uncle
Sam challenge room which is exceedingly difficult (killing 500 enemies
in 15 minutes).
I highly recommend this game if you liked the
Painkiller series. It is quite a long game so it's a bargain for the
price (I paid $15). As a comparison, I played FEAR 2 right before I
played his and I think Necrovision might be the better game (although I
also game FEAR 2 five stars). It's non-stop fun, only moderately
difficult, but there are no frustratingly difficult areas, although the
challenges are... challenging.
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