Product Details
- Amazon Sales Rank: #1773 in Video Games
- Brand: Electronic Arts
- Model: 19043
- Released on: 2008-10-20
- ESRB Rating: Mature
- Platforms: Windows Vista, Windows XP
- Format: DVD-ROM
- Number of items: 1
- Dimensions: 1.00 pounds
Features
- Dead Space for PC is sure to please any action, adventure gamer
looking for a bloody battle against deadly aliens
- Gameplay takes place on the USG Ishimura where the crew has been
infected by an alien scourge
- Neutralize the attacking enemies by shearing off limbs with powerful
weapons
- Telekinetic powers allow you to pick up objects (even the aliens own
severed arms and legs) and hurl them at your advancing enemies
- Battling enemies and solving puzzles takes on new challenges and
present ingenious opportunities with the Zero-G gameplay
Editorial Reviews
Amazon.com Product Description
Dead Space from EA is sure to please any action-adventure gamer looking
for a bloody battle against deadly aliens. Dead Space for PC begins when
a massive mining ship, the USG Ishimura, comes in contact with a
mysterious alien artifact and suddenly loses its communications with
Earth. Engineer Isaac Clarke is sent to repair
Deep Space pits
Isaac Clarke against deadly aliens. View larger. |
Zero-G game play
allows you to walk on walls and the ceiling. View larger. |
EA delivers an
incredibly frightening experience with state-of-the-art graphics and
effects. View larger. |
Neutralize the
attacking enemies with weapons and telekinetic powers. View larger. |
the Ishimura's communications, but arrives to
find a floating vessel that has become a complete bloodbath. The crew is
mutilated and infected with an ancient alien scourge. Clarke's repair
mission is transformed to one of survival as he fights to save himself
and return the artifact to the planet at any cost.
Fight with
Weapons and Telekinesis
The alien hordes are incredibly
resilient. You'll have to find creative ways to neutralize the attacking
enemies by shearing off limbs with powerful weapons. And when the ammo
runs out you'll be thankful that you can use your telekinetic powers to
pick up objects (even the aliens' own severed arms and legs) and hurl
them at your advancing enemies.
Graphics, Effects, and Sound
Increase the Horror
EA delivers an incredibly frightening
experience with state-of-the-art graphics and effects, an audio system
that will have you jumping out of your seat, and a truly horrific
atmosphere that is permeated with death, mutilation, and despair. You'll
have to be resilient to slash through the alien onslaught and stop this
virulent scourge. As you explore the ship, the tragic story of the USG
Ishimura will unfold in gory detail as you discover frantic logs from
the hideously transformed crew in their final days.
True
Zero-G Effects
You'll be able to take full advantage of zero
gravity in Deep Space. Battling enemies and solving puzzles takes on new
challenges and present ingenious opportunities with the Zero-G game
play. You can use zero gravity to create your own path around obstacles
by walking on walls and the ceiling. Leap across vast distances or
change your perspective to gain a strategic advantage over your enemies.
| Minimum
System Requirements |
| Operating System | Microsoft
Windows XP / Vista (with latest Service Packs) |
| CPU | 2.8 GHz processor or
faster |
| Memory | 1
GB for Windows XP; 2 GB for Vista |
|
Hard Drive Space | 7 GB of free space |
| Graphics Hardware | DirectX 9.0c
compatible video card. Shader 3.0 required. Video card must have 256 MB
or more memory and contain of these chipsets: NVIDIA GeForce 6800, ATI
X1600 pro, or better |
| Sound
| DirectX 9.0c compatible sound card |
Customer Reviews
EA to me: Sorry, you're SOL
I bought this game the day it came out, but when I tried to install
it it said my serial number was already in use, I called EA and they
said there was nothing they could do and I should try to exchange the
game for another copy with a valid serial number.
Way to support your product, EA.
DEAD ON REENTRY...
When EA keeps giving birth to such beautiful yet stillborn babies
(killed by the decision to bundle another infamous SecuROM 7+/LIMITED
ACTIVATIONS scheme), one can only ask: WHAT HAVE ITS EXECUTIVES BEEN
SMOKING?!
MASS EFFECT can be found in clearance bins only months after its
release; SPORE undersold miserably; EA's stock was hit hard because of
these failures (way BEFORE the market dive) - and yet, no one seems to
be awake at the helm.
By insisting on slipping in such problematic and hated DRM scheme in
DEAD SPACE (and RED ALERT 3 in a week) EA proves in how little respect
it holds its own customers. Of course, calling "pirates and petulant
children" the 3,100 Amazon reviewers that rated with 1-star the,
similarly plagued, SPORE should have been an early hint.
SecuROM 7+ has ABSOLUTELY NOTHING TO DO WITH FIGHTING PIRACY. Proof:
both MASS EFFECT and SPORE (as with BIOSHOCK last year) were pirated
...hours within their release - and if I can find this by simply
Googling it, so can anyone.... I would bet dollars to donuts that EA is
well aware of this - yet keeps bundling SecuROM 7+ although it severely
hurts its sales! Ever wonder why?
SecuROM has always been more about data-mining and reporting back to
its occasional mothership than...fighting piracy. That is why even FREE
demos contain SecuROM. And that is why completely uninstalling a game
plagued with SecuROM will NOT remove SecuROM - which will keep playing
havoc with your system.
Lately, these security concerns have been accentuated as known
Trojans seem to be exploiting SecuROM's backdoor access for their own
purposes. In effect, installing a SecuROM-infected game in our computer
will be placing your hardware and data at risk long after having
uninstalled the game.
The game publishers that utilize SecuROM (such as EA) realize that
they are not actually fighting piracy but use it as a pretext to bundle
SecuROM with their product WITHOUT THE INFORMED CONSENT of their
customers. A snooping-subroutine would require full disclosure whereas
an "antipiracy" scheme can enjoy some more leeway.
Their near future plans (according to interviews given by their own
executives) call for turning our computers into their proprietary
consoles where we will be playing games for which we will be paying by
the minute.
This nightmarish Pay-per-Play future apparently depends in them
first consolidating their technological hold on as many computers as
possible. After all, they see us as their cash-cows and they just
started herding us in.
I, for one, REFUSE TO PAY FOR ANOTHER RENT-A-GAME.
Tell you what EA, you can keep your defective games and I will keep
my hard-earned money. Let's see who has more to loose...
SecuROM is a deal killer
This is another game I had been planning to order, until I
discovered that EA has yet again placed hidden software in the game that
is incredibly difficult to uninstall (and has had issues with Vista 64,
my OS). I am all for companies protecting their IP, but they should
find better ways to do it, such as through Steam or other verification
platforms that do not install hidden software that will slow down my
computer for the rest of the time I own it.
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