Product Description
Featuring
30 incredibly detailed animals, a dazzling array of building tools and
objects, a new zoom feature, and 3D graphics that allow players to keep a
closer eye on the action and craft more creative zoos, Zoo Tycoon 2 is
set to crank up the excitement, challenge, and fun of building the
ultimate zoo. Easy to start and easy to play, Zoo Tycoon 2 gets you up
close and interacting with the animals and zoo, offering intuitive
controls and fun tutorials that allow players of all ages to enjoy the
game right out of the box. From the start, you'll be immersed in the zoo
experience with new features including the Zoo Guest mode, in which you
can walk around and enjoy the game like visitors on a day at the zoo;
Zookeeper mode, which allows you to interact with your animals as never
before; and a new Photo mode, which lets you snap pictures of your
favorite animals and guests and share them with friends. Zoopedia,
detailing all types of entertaining and interesting facts about animals,
rounds out the new and improved features of the upcoming game.
Product Details
- Amazon Sales
Rank: #4250 in Video Games
- Brand: Microsoft
- Model:
Q29-00028
- Released on: 2004-11-09
- ESRB Rating:
Everyone
- Platforms: Windows 98, Windows Me, Windows XP
- Number
of items: 1
- Dimensions: 1.40" h x 5.30" w x 7.60" l, .38
pounds
Features
- Get closer to the action with
all-new Zootopia functionality and enhanced 3D graphics.
- Features
more than 300 hundred building objects.
- New gameplay scenarios
in Campaign and Freeform modes.
- Camera mode to take pictures
of your prized animals and favorite guests to share online with friends.
- Downloadable content
Customer
Reviews
Lots of Improvement
I was going to resist getting
Zoo Tycoon 2, having recently being disappointed by the update of
Rollercoaster Tycoon 3 (which is NOT an improvement). I am, however, a
simulation/strategy game addict--and I am happy to report that I don't
regret giving in to the impulse to buy Zoo Tycoon 2.
The original
version of this game was not one of my favorites. I found changing
little squares of landscape and mending fences rather tedious for long
term game play, not to mention only having income from entrance fees and
food/drinks keeping my bank account in a permanent decline, and
visitors loosing interest in the exhibits too quickly.
WHY THIS
VERSION IS BETTER:
* 3D Animation - I tend not to care much about
graphics in general, however these graphics are quite well done, and you
can zoom in quite close to observe the animals. You can also click on
any animal and find out what it's doing at any given moment.
*
Photo Safari - In certain scenarios and challenge games, you can earn
awards by taking pictures of specific events. Switching to a digital
camera style view, you may have to take a snapshot of two animals, or an
animal running, etc.
* Interactive Mode - You can switch to
guest view, and walk around your park, getting a close-up view. Further,
you can play caretaker and clean up after animals (and guests), clean
animals and fill food dishes yourself.
* Donations/Income -
Guests continue to visit all exhibits as the game progresses, and
contribute donations at each exhibit. The more interesting the exhibit,
the more they donate (they like biomes: exhibits in which the terrain,
plants, rocks and animals are all appropriate to one another).
*
Guest/Animal Detail - Similar to Roller Coaster Tycoon, you can view
each guest or animal's specific needs, discovering which are fulfilled
and which are not. You can also view lists of this information that can
be organized by any category (which animals are pregnant, which guests
most need a bathroom, etc.)
* Responsive Guests - In the previous
versions, guests nearly dying of thirst would walk right by a soda
stand complaining. Now they form lines (though they'll whine if the line
is too long) or give an opinion ("I want something other than soda.")
*
Atmosphere - Part of your score depends on the appearance of your zoo.
Guests will get unhappy without fountains, arches and bouncy kangaroo
rides to keep them entertained (and you'll get a message if too many of
them are dissatisfied).
* Zoo Rating/Progress - As your zoo
improves, so does your rating, unlocking more objects and animals.
*
Exhibit Design - As with the previous version, you paint exhibits with
appropriate terrain and fill them with the right vegetation for the
animal. However, you paint in broad strokes, rather than micromanaging
every square. Also, you don't pay for the change of terrain, which keeps
the costs of building an exhibit much more manageable.
* Gifts
to Wear - There's a different gift for each animal, and guests will buy
those relating to animals they've seen in your zoo. You might see them
walking around with moose antlers on their heads or peacock backpacks.
*
No Broken Fences: The fences no longer deteriorate, so animals only
escape if you use the wrong kind of fence, and predators will not kill
other animals. Guests will still flee from escaped animals, however.
*Animal
Adoption: No longer can you purchase unlimited flamingoes or tigers. A
limited number and variety of animals are available at a time, the
higher your zoo rating, the more species available and the more options
you have. You can choose to pass on adopting a species, and it will be
replaced by a random other species after some time that isn't already an
option (but each level only makes certain species available, you need
to earn 5 stars to get the rarest animals).
* Specified Research:
Rather than having to research several things you don't want to get the
one you do, you can choose the specific object you want to research
next for a set fee. Objects available for research expand with your zoo
rating.
WHAT IT LACKS:
* Number of Scenarios: I've had the
game less than a week, and have already beaten most of the campaign
scenarios. However, there are many challenge games still to be played.
No doubt an expansion pack is already in the works to fix this.
*
Number of Animals: There are only 30 different animals, mostly the same
as those found in the previous version. However, there is a wide
variety: for instance you have one species of tiger, one of elephant,
etc. I imagine there will be an expansion pack to supplement this, too.
*
Limited Initial Animal Choice: You always start out with the same three
(Moose, Peacock and Camel) and need to establish them before more are
made available, which gets a bit tiresome when you play a number of
scenarios.
BOTTOM LINE: A family-friendly game, I'd say this is
one of the best simulation games of 2004 (and I've played a lot of
them). Easy enough for kids to play, but entertaining enough for adults.
If you're a fan of Rollercoaster Tycoon or SimCity, this is an
excellent choice.
This game is
Awesome...
I love Zoo Tycoon 2. I played
the original & the expansions & loved them as well but Zoo
Tycoon 2 is so much better. I really like the ability to build
diagonically. The zoo looks much better with this ability. I also find
it really neat that you can go into Zoo Guest Mode which allows you to
walk throug the zoo & see what everything looks like from the
guest's point of view. The Photo Safari Mode is neat also. It allows you
to go into the exhibits & take really good pictures of the animals.
Did I mention that the animals are a lot more realistic & easier to
please? This game is really awesome. I highly recommend it to anyone.
Zoo Tycoon 2 rocks!
This game is exellent. I
loved the first Zoo Tycoon, but I love this one better. It's even better
than Zoo Empire. You can pretend to be a guest and walk around your zoo
in Guest Mode. I loved that but my favourite feature is being able to
release animals back into the wild! It's worth every penny!
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