Product Description
World
In Conflict PC
Product
Details
- Amazon Sales Rank: #5300 in Video Games
- Brand:
Sierra
- Model: 72582
- Released on: 2007-09-18
- ESRB
Rating: Teen
- Platforms: Windows Vista, Windows XP
- Dimensions:
.31 pounds
Features
- Unleash the arsenals of
the great military superpowers in the gripping single-player story
created by best-selling author and Cold War authority, Larry Bond.
- The
latest version of Massive's proprietary engine allows for a full 360
range of camera control, allowing you to get right down into the midst
of battle.
- Destroy every object in the game - crush cars,
destroy buildings, burn forests!
- Join on-going games and
immediately help your team take control of the map.
- Master four
different battlefield roles; Air, Armor, Infantry and Support, in the
ultimate online teamplay experience.
Editorial
Reviews
From
the Manufacturer
On November 9th, 1989 the Cold War was
supposed to end…it didn’t.
World in Conflict is the
action strategy game where players defend their country, their hometown,
and their families in the face of Soviet-led World War III, delivering
an epic struggle of courage and retribution. You are a field commander
leading the era's most powerful military machines in the heroic effort
to turn back the invasion…one city and suburb at a time. This war isn’t
on television. It’s on our soil and in our backyards.
Prepare
yourself for the most intense strategy game ever created.
Features:
- War is Coming Home
- Fight in towns,
suburbs, and cities based on real-life locations in America, Western
Europe, and the USSR.
- Experience a chillingly plausible single
player campaign crafted by Red Storm Rising co-author and Tom Clancy
collaborator Larry Bond.
- Unmatched Visual Payoff
-
The battlefield explodes in a fury of cinematic action with World in
Conflict’s ground breaking graphics technology that supports DirectX 10
and DirectX 9.
- Permanently destroy the environment – beautiful,
yet deadly artillery, air, and nuclear strikes lay waste to the
landscape.
- View the conflict from every angle with amazing 360°
camera control that can effortlessly get right down in the midst of
combat or view the entire battlefield.
- The Most Intense
Strategy Game Ever Created
- Choose the units you want right
away and join the fight in seconds – its all about explosive action.
- Employ breathtaking super weapons like ground-shaking artillery
barrages, napalm strikes, and awesome tactical nukes.
- Fast
Paced Teamplay
- Battle online with up to 16 players. Coordinate
your attacks with VOIP support.
- You’ll master four different
player roles; Air, Armor, Infantry and Support, in the ultimate online
teamplay experience.
- Drop in multiplayer allows you to join
on-going games and immediately help your team take control of the map.
Customer Reviews
Good Single Player...Amazing Multi-player
I played this on a dual-core
2.13ghz pentium, 2gb ram with a Nvidia 8600 GTS on Vista 32-bit.
First,
the Single-Player campaign...
The biggest selling point for me
was not having to build 30 straw huts in order to build the Omega Man
Destroyer units which dominate everything else on the battlefield. The
Single Player campaign is setup in a series of scenarios linked to a
story driven Campaign where the actors did a phenomenal job and the
animated characters move very life-like. Alec Baldwin narrates a general
telling of events that happen where you will use your units to achieve a
variety of objectives.
Your units are broken into four main
categories: Armor, Infantry, Support and Air. Just like any other
tactical war game you need a combined arms approach, so you can look at
each category as four legs on a table, if you don't have one of those
you are going to fall. Now...above and beyond your units that occupy
territory and duke it out with the opposing soviet forces you also have
tactical aids which give you the "yippie!" factor. It allows you to call
in Air Strikes, Artillery Barrages and a wide variety of support
elements to aid you in battle.
Each scenario is very different
from all the others with the mission objectives having a big enough
variety not to get too tedious. Also, your objectives change around a
lot to reflect the chaotic nature of the battlefield. For example, if
you are told to hold a bridge and you get all your units setup the way
you want to the rough-and-tough commanding officer of yours will inform
you an artillery barrage is incoming, and if you don't listen to him
(which I did at first!) then blammo you just lost all your units, so in
that respect the battlefield is very dynamic.
I would equate the
gameplay to a modern total war type of battlefield where you do have
some room to manuever and it doesn't feel claustrophobic like in Star
Wars: Empire at War. Beyond that as you might have seen in the trailers,
the graphics and sound are great..yada yada.
The Single Player
was fun to play through giving you about 10-15ish hours of gameplay but,
the real gem is in the Multi-Player;
Okay, right off the bat let
me just mention I'm not a huge Multi-player fan. I believe the only
thing multi-player I ever got into was Call of Duty 2. That being said I
really enjoyed the Multi-Player because you don't have to be twitchy or
even a stellar connection to play. It's much like the Single Player
campaign except you choose your role to play (Armor, Infantry, Support
or Air) and work in tandem with your 7 other teammates to fight 8 other
folks. More than any other Multi-player you depend on your team quite a
bit as you are only one leg of the table. Even as fun as fast as it is
to have helos if you run into mobile anti-air units...you are toast. I
found myself sticking with other players and working out unspoken
tactics like leading helos into anti-air traps...very fun. Of course,
your tactical aids are there so your big kill players have some neat
toys including tactical nukes which...wow, they are fun. However, you
can't hug your children with nuclear arms *tips hat to Family Guy*.
Without
getting too much more verbose, let me just say it was a decent
single-player campaign and at 50 bucks that's not much of a value, but
throw in the multi-player and I think it is justified. Bottomline, don't
just buy it for the Single-Player, if you have no desire to play
multi-player then I'd wait to pick it up for cheaper.
Pros:
-
Great graphics
- Very good tutorial (never even looked at the manual)
-
Simplified controls
- Voice acting and Sound
- Fun gameplay!
-
No bugs encountered
- Literally, thousands of people to play online
with.
Cons:
- Might be too pricy for someone just looking for a
Single-Player game
- Loving multi-player, but wish single-player
campaign was longer.
Non-Gamer Review:
This is the Ultimate Treat for Tom Clancy/Larry Bond Fans
This title appealed to me
because I am fan of Tom Clancy novels, particularly "Red Storm Rising."
While not a big gamer, I have enjoyed the classic RTS games like "Age of
Empires" and "Starcraft." Two of my favorite games as a kid were M1
Tank Platoon and Red Storm Rising. Nothing in any of these games could
have prepared me for World in Conflict. Being able to fly the camera all
over the virtual battlefield engaging in fast-paced, exciting
skirmishes, with spectacular explosions, beautifully rendered
landscapes, and a compelling single-player campaign is a treat.
Any
modern military history buff will greatly appreciate the accuracy of
the unit functions and graphical details (for example, even the cargo
planes drop flares as the fly low to release reinforcements, just as
they would in war-time). This game would be the perfect gift for any
non-gamer fan of Tom Clancy/Larry Bond novels.
There are a few
drawbacks:
- Heavy system requirements: I have a 3 month old XP
desktop (DirectX 9) and could only play on "medium" graphic level. Still
looked spectacular, though.
- The game is so much fun that the
single-player Campaign feels too short. I was hoping for many more
missions or to play as the Soviets. Here's hoping for a large Campaign
expansion pack.
- It's difficult to find/start the single player
skirmish mode (had to go online to figure out how)
- I would prefer
if unit attributes were not the same for all three factions and more
reality-based (for example, Abrams tanks should be much faster than
Pattons or T-62s)
Still, this game is fantastic and deserves a
far higher Amazon rating than the current 3-star average. WiC is easily
the most fun I've had playing a computer game since the original
Starcraft.
RTS for the FPS
generation
Ever played Command and
Conquer or Company of Heroes and wished that you didn't have the
elaborate tech trees to flesh out? Ever wished that you could just go
and in kick some [...]? World in Conflict is for you.
True, a
level of cerebal strategy is sacrificed. You can flank enemies, separate
their forces with different units, and the like, but the strategy as a
whole is more limited than in other RTS games. However, this applies
mainly to the single player game (which offers fantastic cutscenes,
voice work, and general ambience). Multiplayer games offer a greater
chance to work your frontal lobes.
WIC could also be known as
Company of Heroes Express. It's a great game that really appeals to
those of us who want to start playing right away, and it might be
somewhat disappointing to those who want their RTS games to be like a
protracted game of Risk.
No comments:
Post a Comment