Customer Reviews
Warcraft 3 Beta Review
"This Battle.net Beta
includes all four of the game's races as well as a significant number of
the full product's items, creeps, and neutral buildings. However, the
beta is playable only through Battle.net. You can play any of the four
races including Humans, Orcs, Undead, and Night Elves against other
players on battle.net. Excluded from this Battle.net Beta are the
following full-game features: Single-player campaign, multiplayer LAN
games, all cinematic sequences, computer opponents, the editor, saving
and loading, and several Battle.net features."(Reign of Chaos Battle.net
Beta Program)
After having experienced the game myself, Warcraft
III puts all other real time strategy games to shame. Commenting on the
graphics, everything looks outstanding from units to buildings as well
as the scenario. Blizzard really does a nice job making the texture and
colors pleasant to look at even when zoomed in. In the previous Warcraft
series, the main plot is basically battles between Orc and Human. In
Warcraft III, Blizzard adds two more races (Undead and Night Elf) to
increase more strategies. Although these two races are new, many people
have already grown to love them. I really enjoy using the Undead.
Like
Warcraft 2 and StarCraft, the battle system is pretty much the same.
Unlike other strategy games such as Red Alert and Age of Empires,
learning how to play a new race in Warcraft is like learning how to play
a different game. They don't just change the colors of different races;
they change everything from units, structures and the style you should
play. Warcraft 3 uses the two resources gold and wood and various kinds
of units and structures. For those of you Diablo fans, Blizzard bends
the meaning of strategy having to include the option of RPG. Every race
has heroes to choose from. Each hero is capable of gaining experience,
leveling up, learning new skills as well as keeping an inventory for
items such as scroll of town portal, health potions and mana potions. It
really adds a nice touch of Diablo to it.
The Undead, one of the
two new races, really takes skills to play. In order to win the game,
you need to master the resources as well as understanding the abilities
of every unit. The first time when I played, I build a lot of
tough-mean-looking units and invaded my opponent. Clearly I thought I
was going to win for my force really out numbered his. My opponent was
smart enough to use the abilities of his units by casting some
destructive spells and frying my guys. Take the Undead unit Necromancer
for example; it can learn skills such as Corpse Explosion and Summon
Skeletons, which can be very deadly and useful.
In summary, I
really enjoyed playing Warcraft 3. This is not just an ordinary typical
strategy game where you will be through after playing once. Learning how
to play Warcraft 3 is really like playing four different games. I'm not
going into any more details on every race. Let's just hope Blizzard is
able to release the damn game soon.
Gold
Code Review--Game of the Year, no question
Right off the bat I should
say that I'm not easily taken to PC games. I don't have the patience to
sit in front of my computer playing a 50+ hour game (Morrowind anyone?)
instead of on my couch with my Xbox or PS2. Needless to say the game had
better be pretty damn good to garner my attention.
Cast
absolutely all doubt aside that Blizzard might have lost its touch in
moving to 3D, Warcraft III is an absolute masterpiece. The RTS-style
gameplay hasn't varied significantly enough for any fans to make any
true complaints about it; despite rumors to the contrary, this is not an
RPG. The light amount of RPG elements infused in the game are welcome
and appropriate since you will be spending a great deal of each campaign
with a given character and you would like them to grow somewhat between
missions while you are still forced to rebuild the rest of your base.
To sum this up, as far as gameplay goes this is about as rock solid as
it gets; some may complain about the 90 food limit on unit construction,
but it adds a necessary strategy element to the game that makes the
battles less about rushing and more about careful planning and
intelligent use of the unique abilities of your given race.
Speaking
of races, unlike in Warcraft II, there are some serious distinctions
between the different races that makes each have separate strengths and
weaknesses. For instance, although the Orcs have an impressive selection
of ground units and are able to build base defenses quickly, their air
power is relatively weak. The Night Elves on the other hand have the
ability to make themselves invisible at night and to harvest wood
without actually cutting down trees so you have no fear of accidentally
cutting a hole in the perimeter of your base. I'm only citing a few
examples here; the differences could sum several pages and some are
quite subtle so you'll want to experiment by playing the entire single
player campaign before you decide to tackle the multiplayer mode.
Speaking
of the single player campaigns, I have to say that the level of
cinematic storytelling in Warcraft III exceeds even that of Starcraft
and Brood War. This is the most engrossing storyline in a PC game I have
seen EVER and is worth picking up just for the single player missions
(which number over 30).
Graphically the game isn't going to win
any awards, but I found absolutely nothing to complain about either. The
terrain looks great, the models aren't noticeably blocky even in close
up in game cutsceens and in general it looks like Warcraft III's
graphics will age just as superbly as its predecessors.
I haven't
had much opportunity to play with the multi-player mode, battle.net
isn't up yet since the game hasn't been released yet (mine is a LEGAL
review copy by the way) but from what I can tell from the balance in
games with friends over a LAN, Warcraft III looks to be THE RTS to beat
for the next few years to come.
Blizzard's tendency to hold back a
game seemingly forever prior to an actual release is criticized by some
gamers who just want to play the damn thing already. But what most
struck me after I had finished Warcraft III was the intense amount of
quality and love that had gone into polishing and tweaking the formula
to perfection. This isn't merely an attempt to cash in on a winning
franchise folks, Warcraft III can easily stand on its own as one of the
best RTS games of all time and if you are smart you will pick up a copy
on release day and cherish it like there is nothing else in the world.
Trust me on this, the guys who made it did exactly that and it shows.
Brilliant game!
(I received the Beta) This is
easily Blizzard's best offering to date. The graphics are amazing, and
gameplay is very original and extremely fun, and the multiplayer support
promises to be very reliable.
However, fans of Blizzard's
"Starcraft" may be surprised by the style of gameplay: the focus is much
more on unit efficiency and small numbers of well-organised,
highly-upgraded, coordinated and mixed units than on massive numbers of
identical, quick forces. Emphasis is on teamplay and cooperation.
In
general, players who liked warcraft II love warcraft 3, but players who
liked Starcraft and its expansion have had mixed opinions.
This
is a definite buy for any blizzard fans.
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