Customer Reviews
Great fun
Turok is an entertaining game
that doesn't deserve a lot of the negative reviews it's getting. To
avoid being repetitive, I'll simply list the game's pros and cons, and
then let potential buyers decide if it's a game for them:
Pros -
1.
Challenging - I found Turok much harder than many first person
shooters. There were several areas that took me many tries to finish.
Turok blends strategy with a run and shoot approach - you can usually
plan your attack, but rarely is there anywhere to hide. The boss fights
in particular were well done.
2. HUD - there isn't one, which may
surprise/annoy some die-hards, but I found it refreshing. When you get
hit, the periphery of the screen becomes red and you have to heal. If
you take too many hits in a short period of time, you die. If you rest
without being attacked, you heal fully. As I've noted, this makes Turok
challenging - you don't have any special abilities (Crysis, FEAR) or
armor (Half-Life, STALKER), and there aren't medkits lying all over the
place (basically every shooter).
3. Dinosaurs - Just for the novelty
of it. I mean, how often do you get to fight dinosaurs? Plus,
graphically speaking, the dinos are the high point of the game.
4.
Graphics - not the typically realistic Crysis style, but they still
work. I found them immersive in a weird way. Others may disagree.
5.
Weapon secondary fire - many of the secondary options on the weapons
were creative and enjoyable. Many areas were almost impassible without
using secondary fire; sometimes you needed to turn the mini-gun into a
turret, fire a flare with the shotgun, or use the pulse-rifle's
disruption grenades. I never got tired of using the knife's silent
attack on dinos, though some have objected to the third person
cut-scenes.
6. Checkpoints - huge plus in my opinion. There is
supposed to be a quicksave, but it doesn't work, and I think that is a
tremendous blessing in disguise. It makes the game even harder, which is
saying something. Some of the checkpoints are easy, but others are very
difficult. This may sound annoying, but only if you don't like a
challenge. I never got tired of replaying the tough areas.
7.
Production - Turok is well-designed and well-produced. I did not
experience a single crash or bug during play. The levels were mostly
well-made and had decent variety. The AI is solid. The plot doesn't get
in the way. In general a well-made game.
Cons -
1. Repetitive -
Turok has little replay value. It is very entertaining the first time,
but so linear that it would lose a lot of its charm the second time
around. The game just isn't very varied; some shooters you can replay to
take a different approach or use a different weapon, but I can't think
of many places in Turok where I would change anything the second time.
2.
Weapon variety - Like I said, the secondary features are great, but
there isn't much variety. Nothing speaks to this more than having
weapons you receive early in the game - the shotgun and pulse rifle -
being the most effective weapons against the final boss. Indeed, I used
the pulse rifle basically the whole game, because I found it the most
useful against both mercs and dinos. The other weapons are too
specialized, so much so that they are a liability in many fights
(mini-gun is too unwieldy etc). The good news is that you have a lot of
opportunities to change weapons.
Other than that, Turok is a fun
game - light on plot, heavy on action!
BOUND
FOR EXTINCTION
What is truly amazing with
this game is how trivial it looks and how fast it generates a feeling of
"been there - done that". Yes, even if someone is new to the TUROK
series - and I am not: I came with high expectations.
Graphically
the game is beautiful yet not very original - and I for one did not
appreciate the ever present darkness...The designers probably aimed for
atmospheric terror but they obviously overshot their mark. Apples and
oranges, but Hitchcock always had his terrors well lit - and that made
them unforgettable. There are quite a few cheap shots in this area.
The
dinosaurs are, well, ...JurassicPark-realistic (honestly, seen any
real-life dinosaur lately?), whereas their growls and high-pitched
pack-hunting sounds will keep raising the hairs in the back of your head
no matter how many times encountered.
The occasional sidekick's
AI is neither brilliant nor disastrous. At least it is not a burden
(remember DAIKATANA anyone?). I liked the weapons, both the realistic
and the futuristic ones. The gameplay is pretty straightforward but I
would have liked more freedom in remapping the control keys (certain
choices are not possible).
What I particularly did NOT like was
the insertion of a (video) TP perspective whenever climbing stairs,
opening doors or killing with the Kabar knife. I came across this
peculiar approach in another game as well, TURNING POINT, in which it
also outright ruined any immersion attempt.
If I could I would
rate it at 2&1/2 stars but decided to be generous (the little boy in
me is still fascinated by dinosaurs) and rounded it up. The game makes
par but is probably currently overpriced.
My advice: wait for its
fossil to hit the sale bins.
Critisized
to hard
Ok first of ifind many
reviews of this game overly critical< i found teh game quite
enjoyable though not all together entirely imerseing, That's not a bad
thing , as sometimes it is great to have a game you can just play and
stop (i do have to tend to my game art design homework for school)
first
lets look at this games good points
1. Kick A-- graphics Via
Unreal 3 engine
2. solid Level Design that is never confusing not
frustrating
3. nice story
4. fun game play particularly the dino
spots
5. KICK A-- knife scenes when you do a special knife kill
Now
the bad
1. not optimised properly for the PC and couldn't find a
patch (in a very very few spots i ahd to turn my resolution down run at
deccent frames , I have a very nice comp adn it runs UT3 flawlessly so
this tells me they didnt really work on optimization for the pc version)
2.
the drop/pick weapon system was a tad confusing but not to distracting
3.
the knife cut scenes mention on the good list, ogt old after a while as
tehy lacked variety
Now For stuff i think peple were
overly critical of
1. copying other FPSers , ok lets fact the
facts here , today there really isnt much new you can do with shooters
that hasnt already been done, while this game didn't bring any thing new
to the table i can say waht it did do , it did well, it didnt break any
thign about the engine it was built on, in that respect I was a quite
solid game and i really can't understad why peopel would critize it for
doing something that COUNTLESS shooters do regardless of rather or not
thy are on the top of the cream, EVERY Shooter in some part boorws ideas
from a diferent shooter, this is how genres work, if they didnt then
there woudlnt be a need for genres in teh first place.
2. Linear
game, well of course , not every game can be an oblivion , or a GTA.
sure this one didnt offer the sprawlign enviroments of stalker , or the
little sand box feel of GTA and Far cry.I t did offer a good story and
some tactical variety you can play throguh it and do thigns differnetly
to a degree. and quite hoenstly i'm sick of this sand box game
mentality, the way i figure , it a sandboxc doesnt suit the story , then
why have it ? and on turok i don't a sand box would have fit this game
and story , so i think people have been rather harsh in thier
persepective on this issue in their reviews.
with all that
said , i'd say the game is well worth at least 39 US dollars , i had the
fortune of graping it at 8 bucks from here, if you can get it at a deal
then do so it would be a steal.
now the run down of my general
avargae frame rate while palying
in most spots my machine kept this
game running at 40-60 fps at 1280x1024 witha f ew spots it dropped to
18-25 not bad but the game could have used some beter optimazations
here.
now my machine specs :
AMD Athlon 64 X2 5000+ Black
edition (oc'ed to 3ghz)
2 gigs of Giel DDR2-800(pc6400) ram
Sound
blaster X-fi xtreme music sound card
Nvidia Geforce 9600GT 512 mb vid
ram (from Leadtek)
P.S. There is NO DRM on this game
!!!!! :) so no hassles didnt even ahve a cd key , jsut a disk check to
see if the g me is in the drive which shouldnt be an issues for any one
two disck drives)
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