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Thursday, November 11, 2010

Lego: Universe From Warner Bros

Product Details
Lego: Universe

Lego: Universe
From Warner Bros

List Price: $39.99
Price: $29.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

Availability: Usually ships in 24 hours
Ships from and sold by Amazon.com
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Average customer review:

Product Description

Lego Universe takes the widely successful LEGO videogame franchise online for a massively multiplayer online game for the whole family! Delve into an original storyline that challenges you to push back the enemy - the Maelstrom - and save Imagination! Connect with friends, build and play your way, and bring your LEGO worlds to life.

Product Details

  • Amazon Sales Rank: #244 in Video Games
  • Brand: Warner Bros
  • Model: 1000170045
  • Released on: 2010-10-26
  • ESRB Rating: Everyone 10+
  • Platforms: Windows Vista, Windows XP
  • Format: DVD-ROM

Features

  • Design your own minifig avatar and go on exciting missions to save Imagination!
  • Explore vibrant worlds - adventure, build, tame pets and more!
  • Collect bricks to build anything you can imagine from castles to creatures, and bring your creations to life
  • Play with friends or make new friends in the game
  • Collect and buy accessories and character customizations

Editorial Reviews

Amazon.com Product Description
Lego Universe
Build anything you can imagine
Build anything you can imagine

Synopsis

Lego Universe takes the widely successful LEGO videogame franchise online for a massively multiplayer online game for the whole family! Delve into an original storyline that challenges you to push back the enemy - the Maelstrom - and save Imagination! Connect with friends, build and play your way, and bring your LEGO worlds to life.
Explore vibrant worlds
Explore vibrant worlds
Design your own minifig
Design your own minifig

Features

  • Design your own minifig avatar and go on exciting missions to save Imagination!
  • Explore vibrant worlds - adventure, build, tame pets and more!
  • Collect bricks to build anything you can imagine from castles to creatures, and bring your creations to life
  • Play with friends or make new friends in the game
  • Collect and buy accessories and character customizations

Customer Reviews

Fun, but more of a short single player game; not much of an MMO.3 First, the pro: -Entertaining characters, animations, and ideas. -Some good instruction/tutorial aspects, but. . . (see cons) -Build modes are good for creative expression and a must for a lego game, but. . . (see cons) -Cute pets. Now the cons: -Many of the instruction/tutorial aspects become annoying, almost to the point of frustrating, since the are location triggered and repeat every single time you pass that location. The pop-up type are only slightly annoying, while the slow-camera-pans are incredibly frustrating the 50th time you see them. -Build modes: while there is a lot of freedom, the interface/camera can be awkward. There are even some parts that I've never been able to figure out how to line up and connect. One example would be the medium rock monster II body and medium rock monster II arm, obviously meant to go together, do not line up as there is no way to "lift" the arms off the ground. -SHORT. Very short. The amount of actual content in the game is not worth a monthly fee. I completed every quests (except those which require 3 or more people to happen along at the same time, such as the racing quests) within the first week of playing (I pre-ordered and started playing with the early founder's launch, not the general launch). I had also collected all pets and a completed a very large majority of the achievements. This was with approximately 18-20 hours of game-play that included traveling to every vendor and standing around browsing their entire inventory, playing the pirate shooting gallery mini-game at length, spending time building on my properties, and standing around grinding the same monsters over and over in order to collect infected bricks and faction tokens (more on those later). -MMO? Where's the MMO in this game. Let's look at what makes an MMO different than a single player game. -Grouping: Nope. No grouping or teaming. . . other than getting lucky and having someone else join in a couple of the instanced mini-games at the same time you are doing them. -Auction or item sale mechanism: Nope. There is a direct person to person trade mechanism. That's all. -Chat with others: Well, you can send a "tell" or "whisper" type private message that creates a private chat channel, if you have someone specific with whom to chat. Then there is the "local" chat; this is a general open-world chat that is only seen/heard for a very, very short distance. That's a about it for chat avenues, but what about chat content? Being a game intended for a younger audience, a somewhat restrictive chat filter is expected. Unfortunately, being that it's a white-list system rather than a black-list system, it's overly restrictive. The difference is that a white-list system is one of specific inclusion, rather than one of specific exclusion. The result is that you cannot even say the names of other players or even the names of the monsters themselves at this point. "Where would I find 5 (or five) spiderlings to finish this quest?" becomes "Where would I find fingers on my hand of the long leg things to finish this quest?" (numbers, in numerical or alphabet, are restricted as a way to prevent kids from disclosing private info). Of course, you have to get lucky enough to be near to someone long enough to type this out. -Factions, tokens, and gear: In a word, pointless. -Factions give you specializations; classes in other games. All attributes are linked to gear, including your the skills/powers you get from specializations. So, this leads to: -Gear: your faction specialization gear isn't the strongest gear in the game. Once you've completed all of the quests, and a large number of achievements, you'll find that you are better off using some of the reward gear from these instead of the faction gear (at least, in the case of the specialization I played), even though you forgo the powers given by specializing. And how do you get your faction gear, anyway? -Faction tokens; the only MMO mechanic actually included in the game. Unfortunately, it's probably the worst one they could have included. You may know this mechanic as "the grind". In order to buy the faction gear, you have to collect and spend faction tokens. This is the only reason to pay a monthly subscription, since it will most likely take you months to collect enough tokens to get all of your gear. . . But then, see my previous point about gear. I will say that each faction has useful, inexpensive consumables that can also require faction tokens to purchase. In short, what is there is generally fun and well done, there just isn't much of it, and it's not much of an MMO. Some of the critiques I have will surely be addressed in future patches (such as balancing the gear to make specializations worthwhile, which I'm sure they are working on and is probably part of the reason the third specialization for each faction has been delayed, and grouping, which they have said will be added in the future). They have also said that they are going to release frequent content additions. Unfortunately, with as small as the initial game is, I don't think they will have many subscribers left playing by the time they get there. Great family game from LEGO5 This game is a blast and is fun for kids of all ages (including us adult kids). My 12 year old daughter and my 9 year old son LOVE this game. They look forward to playing this game each day, and since the game has a creative aspect as well as the fact that I know LEGO moderators are supplying a safe online environment for my kids, it makes it easier for me to allow the kids to play more often. I recommend this highly to anyone looking for a game for their kids that will allow them to play online with their friends in a safe online environment. Great game for your children5 We have two boys age 6 and 9 and they both have great fun with this game. When the little one gets stuck the big brother gladly helps out. Watching over the shoulder and also having made my own character I can only marvel over the easy to use interface and the simple fun this game gives. No killing, just smashing the baddies and they will rebuild (re-spawn) in a little while. The chat is clearly moderated so no bad words can be typed and there is also a quick way of saying "thank you" or "Well Done" using a menu system. Using the later also provides some fun animations to match. The game play is simple, but in a good way! Example is our 6 year old who will do quests and do trading with the vendors in the game without any help. He also loves the various plat form game aspects, like the Monument you encounter early in the game. Here you have to run to the top using different paths and abilities to get there the fastest way possible. A nice feature is that your time is recorded and shown against the friends you make along the way in the game, rather that your number x out of thousands although you can still see that too if interested. The use of bright colors and the familiar LEGO bricks make it an inviting place to re-visit. When not in the mode for quests, there is a race track where as you win, you get better items for the modular LEGO racer you own. Best of all you can go build on your own bit of land using the bricks you collect in the game too! All in all it has become a daily 30-60 minutes well spend on just having fun! ...and should we get some small engineers out of the brick building as a side bonus, then thats good too right :

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