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Saturday, November 13, 2010

Crysis Warhead

Product Details
Crysis Warhead

Crysis Warhead
From Electronic Arts

List Price: $19.99
Price: $14.73 & eligible for FREE Super Saver Shipping on orders over $25. Details

Availability: Usually ships in 24 hours
Ships from and sold by Amazon.com
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Average customer review:

Product Description

Take on the fight as the volatile Sergeant "Psycho" Sykes in a new parallel story taking place during the events of Crysis. Psycho's secret mission will take him to the other side of the island on a ruthless pursuit of a North Korean general hell-bent on obtaining powerful technology. With the versatile powers of his Nanosuit and an arsenal of fully customizable weapons & vehicles at his disposal, Sykes will do whatever it takes to carry out his top-secret objective. Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer "Adapt to Survive". As Sergeant Sykes, now you must adapt to dominate the battle. Twin SMG's blazing, seizing new vehicles, or going stealth, the action and the victory is on your terms.

Product Details

  • Amazon Sales Rank: #2007 in Video Games
  • Brand: Electronic Arts
  • Model: 15775
  • Released on: 2008-09-16
  • ESRB Rating: Mature
  • Platforms: Windows Vista, Windows XP
  • Format: DVD-ROM
  • Dimensions: .30 pounds

Features

  • Play as Sergeant Sykes and experience a whole new side of the battle
  • More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate
  • Enhanced human and alien AI" Intelligent enemies, bigger challenges, and all-new ally squad support
  • Includes Crysis Wars, an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players
  • Crysis Warhead is a standalone release and does not require ownership of Crysis to play

Editorial Reviews

Amazon.com Take on the fight as the volatile Sergeant "Psycho" Sykes in a new parallel story taking place during the events of the original smash hit, Crysis. Psycho's secret mission will take him to the other side of the island on a ruthless pursuit of a North Korean general hell-bent on obtaining powerful technology. With the versatile powers of his Nanosuit and an arsenal of fully customizable weapons & vehicles at his disposal, Sykes will do whatever it takes to carry out his top-secret objective. Are you ready?
Amazing Scenery

Crysis Features

  • Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war. It’s down to you to retrieve the cargo, at any cost.
  • More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate.
  • Enhanced human and alien AI: Intelligent enemies, bigger challenges, and all-new ally squad support.
  • Includes Crysis Wars®, an expanded new multiplayer experience with new online modes and 21 maps .including seven all-new maps to battle it out against other players.
  • Crysis Warhead is a standalone release and does not require ownership of Crysis to play.

Adapt to Survive

Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer "Adapt to Survive". As Sergeant Sykes, now you must adapt to dominate the battle. Twin SMG's blazing, seizing new vehicles, or going stealth, the action and the victory is on your terms.

Minimum System Requirements

PC Minimum - Windows XP/Vista
  • CPU: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista), Intel Core 2.0 GHz (2.2 GHz for Vista), AMD Athlon 2800+ (3200+ for Vista) or better
  • RAM: 1GB (1.5GB on Windows Vista)
  • Video Card: NVIDIA GeForce 6800 GT, ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or better
  • VRAM: 256MB of Graphics Memory
  • Storage: 15GB
  • Sound Card: DirectX 9.0c Compatible
  • ODD: DVD-ROM
  • OS: Microsoft Windows XP with Service Pack 2 or Microsoft Vista
  • DirectX: DX9.0c or DX10
Crysis Warhead
Incredible Explosions
Some of the most realistic graphics to date

Customer Reviews

Eagerly anticipated, sadly unwilling to purchase1 Crysis is simply amazing, and I expect Warhead to be excellent also. I've waited for this release, but sadly, I will not be buying it. The DRM in this game is a deal-breaker for the following reasons: 1. Securom 7, the DRM scheme, installs itself on your computer and is as hard as a computer virus to uninstall. It requires making registry edits, and is far outside the realm of what most people are comfortable with Securom 7 causes possible security issues, system failures, and some legitimate software to stop working. It can prevent legitimate programs that burn cds to stop functioning correctly. It does not install when you uninstall the game. EA doesn't disclose these facts on the game's packaging, or in the game's EULA. A very similar program was deemed illegal by the Supreme Court. The FTC's previous ruling against Sony can by found here: [..] "Installations of secret software that create security risks are intrusive and unlawful," said FTC Chairman Deborah Platt Majoras. "Consumers' computers belong to them, and companies must adequately disclose unexpected limitations on the customary use of their products so consumers can make informed decisions regarding whether to purchase and install that content." 2. The game has limited activations (5) meaning that you can only install the game a total of 5 times. I think I rebuilt my computer 4 times just in life span of the original Crysis (always chasing more frames, new graphics card, then two of them in crossfire, new processor {quad core} etc... With this new DRM I would have run out of installs in only 6 months or so! I will not pay $30.00 for a game rental, which is what 5 installs effectively makes this game. Even the version available for download through Steam comes packaged with the install limit and Securom, really calling into question the purpose of both: Steam by its very nature prevents piracy, so why would the Steam version need additional DRM OR an installation limit??? 3. DRM doesn't stop piracy, it only hurts honest consumers like myself (I own, and have paid for, literally hundreds of games). Spore is a perfect example of how DRM doesn't stop piracy. It is now the most pirated game in history, despite this same invasive DRM. Pirates don't care about DRM; they crack it and then happily play their DRM free version. It is those like myself who buy the game retail that get stuck with all the crumminess of DRM. 4. DRM means you can never re-sell your copy. This potentially violates the doctrine of first sale, which has been upheld by the Supreme Court on more than one occasion. Basically, if you buy this game and don't like it or finish playing it and don't want it any more, you will never be able to sell it to someone else, because there is no way to demonstrate to them that there are installs left on your version. You can read about first sale law here:[..] In conclusion, the game itself is not the issue here. The issue is that a really excellent game comes packaged with an invasive, draconian DRM scheme that cannot be uninstalled, has ring 0 access to your computer, limits your installations to three, and can potentially crash software you have installed, or even your computer itself. This would not be acceptable in the case of a DVD or CD, so why would we as consumers accept it in a game? I honestly feel bad that Crytek got hooked up with EA and their malware DRM, as I love their games. I hope that by not buying this one (unless they change the DRM scheme) I and others will influence EA games, or at least Crytek, to steer clear of DRM that only hurts me and you, their honest, paying customers. If you want to learn more about DRM, here is a useful guide: [..] ***UPDATE*** YES I HAVE READ THE FAQ PUT OUT BY CYRTEK. Their FAQ fails to answer or even address many of the concerns with DRM: 1. How is this DRM expected to prevent piracy since all DRM (even Securom 7x) gets cracked almost immediately? (Take a look at Spore which was cracked in HOURS, not days) 2. Why do we, the paying customers then get stuck with DRM, while pirates, who pay nothing, get a superior copy without DRM? 3. I have problems with any DRM that installs in the background, is virus hard to uninstall, and has ring 0 access to my system. I am the administrator of my computer NOT Securom 7x, and any program that takes that control away from me is unacceptable. It is also well known to cause conflicts with legitimate software, and even cause some user's computers to crash. The FTC shot down Sony's similar DRM a couple years ago; this seems like the same thing all over again. Securom 7 utterly fails in its stated purpose, to prevent illegal copies of the game. So why is it still being used considering all of it's negatives? 4. Why is this DRM necessary on the Steam version? Steam, by its very nature, prevents illegal copies from being made. 5. Is the number to get new activations toll free? Also, EA has deplorable customer service (check out the fiasco for those of us with Vista 64-bit who purchased Crysis online and were forced to play at 32-bit, all while EA insisted it was our computers that were the problem, when it was their garbage software installer) and I frankly don't trust them. What assurances are in place that if making a call, someone will be able and willing to help us in a reasonable amount of time? If they get back to me with answers, I will happily modify this review as necessary. EA IN CRYSIS: GAMERS ON THE WARPATH2 The original Crysis, although demanding in hardware and harboring a benign version of SecuROM, was a worthy successor to FAR CRY: high quality graphics, interactive environment and fast paced action (OK, except the space stage), what was there not to like?! CRYSIS-WARHEAD, its standalone sequel, was bound to do well. But it will not. Here is why. Similar to all major EA releases since June (MASS EFFECT & SPORE) CRYSIS-WARHEAD harbors the most malignant version of SecuROM (7.xx) and is also crippled by Limited Installations. And to no avail mind you: both MASS EFFECT and SPORE received ZERO protection from their draconian DRM scheme when it came to preventing their piracy! Exactly like Spore, for which the customer backlash was heard around the world, EA is trying to force this DRM scheme down its customers' throats than do the reasonable thing: listen to them. Since piracy will always be a factor to consider and everyone has the right to protect his investment, a form of DRM will also always exist. But NOT at the expense of their own customers! - Revoking our rights as the Administrators of our own computer by creating irremovable folders or registry entries or subroutines that run masked is unacceptable! - Bundling a snooping, auto-updating and in-secret-contact-with-the-mothership utility that retains backdoor access to our computers is unacceptable!! - Trying to force legitimate gamers to pay again and again for the same game by Limiting its Installations is UNACCEPTABLE!! It might be just me, but I believe that, in the end, the best and more effective DRM method will prove to be reasonable pricing. Who would place his computer in danger of Trojans, Worms or slow Viruses for $20? And since even more people would buy the game, everyone should be happy. Now, at $30, CRYSIS-WARHEAD is indeed reasonably priced (it could do better considering its length but I digress). Why could it not be SecuROM-free and actually owned by the people who paid and bought it? EA, you had me as a customer for years. I even gave your products more than fair reviews. Unless someone cleans house over there and you start listening to your customers, you cannot count on any more of my money. EA Doesn't Get It1 It's not the number of installs. It's not the number of times DRM requires to "phone home." It's not whether or not less wary consumers can call up now and get new activations NOW. It's about buying a service not a product. Services end when a service provider ends, or chooses to stop offering the service. Products exist until they break or at least until they no-longer serve a function (we have no use for them). EA's breed of DRM is guaranteeing that their games will not live any longer than they do with a promise that is 100% not enforcable. Companies who are about to shut their doors, or are looking at their next big cash flow do not suddenly throw a bunch of resources into developing software to ensure existing consumers, who they already label as a bunch of no-good thieves, can continue to enjoy their games. DRM limitations are not listed in the EULA. They are not listed on the box. There is mice-type about requiring internet to play the game (that's the activation part). I can't tell you how many times I have picked up an old game, which I uninstalled, and reinstalled it because a new release of that game is being developed, hitting shelves soon, and I am excited about it again. Or reinstalled a game because a new expansion pack brought life into it. I build my own computers. I've seen harddrives fail. Motherboards fail. I know at least two people whose computers shorted out due to faulty parts. EA claims that only a small margin of people who installed a pay for play DEMO (and I don't pay for DEMOs either) didn't reinstall their games so therefore the entire gaming community is a bunch of ignorant consumers who won't realize that the pirates are going to get these games before release, DRM free, and have a much more enjoyable experience than the saps that paid for the game and now are being told where, when and how they can play their games. Every single game EA produces with online activations that are required to play (not referring to incentive activations like Stardock), and especially installation limits does not deserve more than a 1 star rating. DRM and gameplay are a packaged deal. They get rated together and fall together.

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