Product Description
A City-Builder
Game in the World of Sid Meier'sCivilization!Product InformationCivCity:
Rome is an innovative city-builder inspired by the world of Sid
Meier'sCivilization. Through dozens of missions you will be charged
withbuilding nurturing and managing Rome's great cities as you endeavor
to lead theEmpire to its mighty apogee. Featuring hundreds of buildings
includinggladiatorial schools amphitheatres the Circus Maximus
legionnaire fortsweapons workshops and much more CivCity: Rom offers an
incredibly detailed lookat Roman life in one of the deepest
city-builders ever created. Activities Include Protect: Form legionaries
weapons makers watchmen walls and gates to guard your city against
invaders. Beautify: Build gardens fountains statues arches and mighty
wonders to awe and inspire your citizens. Build: Establish the
infrastructure of your city with a town center aqueduct roads bridges
jetties and mines. Grow: Cultivate olives grapes dates fruit wheat and
livestock to feed your population and trade with neighbors. Live: Fill
dozens of jobs with butchers fish mongers barbers bakers glass blowers
florists and weavers. Entertain: Let culture thrive with musician
schools theatres gladiators arenas animal fights and chariot
races.Product Features Combat in the Coliseum Train gladiators and
beasts to fight in the arenas; one of many ways to keep your population
happy. Look inside the buildings for the first time in a city-builder
game remove the roof from the buildings and see what's going on inside.
The Wonders of Civilization Research and build mighty wonders including
the Circus Maximus Great Library Pantheon Trajan's Column and more.
Civilize your city Use the rich research tree to develop over 70
technologies to give your city a strategic advantage. Follow the life of
a Roman family Check in at any moment on any of the thousands of fa
Product Details
- Amazon Sales
Rank: #3887 in Video Games
- Brand: 2K Games
- Model:
7.10E+11
- Released on: 2006-07-24
- ESRB Rating: Everyone
- Platform: Windows XP
- Format: CD-ROM
- Number of
items: 1
- Dimensions: 1.50" h x 5.25" w x 7.50" l, .40 pounds
Features
- For
the first time in a city builder you can look inside the Villas,
forums, and even the Roman baths
- Create your own living
community simply by choosing and placing the wide variety of buildings
- Place hundreds of unique buildings across the city - more options
than any other city building game
- Manage and interact with real
Romans - bring high drama to your city with their emotions, state of
health, and candid feelings about the city
- Build mighty wonders
and monuments to influence your city and make it look great
Customer Reviews
Average City Building Title
Average city-builder game
that brings nothing new to the table. Suppossedly, it's inspired by the
Civilation series (specifically, Civ4), however it clearly lacks any
measure of the in-depth experience and obsessive fun the Civ games bring
to the table.
Game play is clunky and not as obvious as one is
used to in either the Civ games or city-building games in general. For
example, it's not obvious where you would send your tribute to Rome, and
it took me several failed Roman requests for me to realize that I had
to go to a menu, select the tribute in question and then dispatch it.
The game is also buggy, or, perhaps this interesting "feature" is by
design. My city was filled with two-thirds homeless and unemployed
people, and yet my city happiness was at 100. This was without toggling
any of the indicators that would affect my city's population.
Other
lacking features include the exceptionally small map sizes (whereas
most city-building games allow for large maps and ample opportunity to
grow), build times being instant (very un-Civ!), and uninspired campaign
missions. To name a few.
Overall, considering the claimed
inspiration for CCR, the game is uninspired and uninspires. Pharoah and
even Zeus are much better titles and have aged well, and you're more
likely to want to play those games over CCR.
Buggy and lacking depth.
This is a good attempt at a
game that sadly misses due to obviously being rushed to market. There
are several game breaking bugs, for example the cursor ingame is skewed
and doesn't match its location on the map. Meaning it is difficult to
target. The graphics aren't very good, yet the performance is pretty
poor on fairly powerful machines.
Furthermore, this game has a
very poor interface with big console like buttons, and a clumsey build
interface. The economic system in the game is completely lacking, with
little indepth data on the inner workings of your city.
Medieval
Lords, a low budget title from Monte Cristo is a far far better city
building game than this. Ultimately, this is a dissappointing game that
could have been much better if a bit more care was taken during
development.
Good game - I like it
I think this is a great game
and my wife and I are currently addicted to it. It's definitely more to
the SimCity style of play than the Civilization series; though it allows
more granular control of your city than SimCity. The only Civilization
aspect is the research which is enjoyable. But other than that there
isn't much "Civ" to CivCity (which isn't necessarily bad).
This
game reminds me heavily of a german title "Knights and Merchants" (1998)
but with much better implementation. On that note, if you find that
this game isn't for you, try the VERY similar but much easier "Glory of
the Roman Empire".
This game is definitely challenging, but in a
good way. Someone complained about small maps - the maps get bigger as
your progress through the game and the small maps are small for a reason
- it adds challenge to the game (for example, there is an island map
with limited resources which requires that you build a shipping fleet).
The interface is generally good, but there are some non-intuitive things
like sending tributes.
I think the graphics are nice, especially
the temples, but it's definitely not the end-all as far as graphics go.
There are a lot of city beautification enhancements (fountains,
gardens, etc) that I don't tend to mess with, but they are pretty and
increase your city's happiness. (Your citizens will candidly tell you if
they think your city "is a dump". I think they did an excellent job on
the citizen interaction - amusing yet useful.)
Regarding the
"game breaking" click-select bug. I'm playing at 1024x768 resolution and
I barely have any problems with it. When I do, I simply rotate my map
and I'm able to select what I want. I don't consider the bug to be "game
breaking" or even all that annoying; though I'm glad they're coming out
with a patch to fix it.
All in all, I think the game play is
excellent. Like all modern games, the implementation was rushed (nothing
that a patch won't fix, though). I suspect the game will age well and
have a high-replay value.
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