Product Details
World Of Warcraft Expansion: Burning Crusade |
| List Price: | $29.99 |
| Price: | $24.45 & eligible for FREE Super Saver Shipping on orders over $25. Details |
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Product Details
- Amazon Sales Rank: #1886 in Video Games
- Brand: Blizzard Entertainment
- Model: 72618
- Released on: 2007-01-16
- ESRB Rating: Teen
- Platforms: Mac, Windows 2000, Windows XP
- Number of items: 1
- Dimensions: 1.50" h x 5.50" w x 7.50" l, 2.00 pounds
Features
- This game requires a monthly fee, and an internet connection to play
- Two new playable races, including the magical Blood Elves
- An entirely new continent, Outland, can be reached through the Dark Portal
- Hundreds of new quests, items, monsters, and more
- Pack increases the level cap to 70
Editorial Reviews
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Description
Blizzard Entertainment took online role playing by
storm with their hit title, World of Warcraft. With mind-boggling
improvements in graphics, gameplay networking, and interface -- really
every category -- this game became the crown prince of the genre. World
of Warcraft players will be excited by the approaching release of the
new expansion pack: World of Warcraft: The Burning Crusade.
This pack expands the already massive, award-winning multiplayer online
role-playing game by tremendous bounds, adding new races, lands,
battlegrounds, professions and items, and much, much more. Although no
release date has been set, here is sample of what you can expect from The
Burning Crusade.
The
expansion pack features an increase in the level cap to 70. There are
two new playable races, including the magical Blood Elves that you can
read more about below. The other race has not yet been released by
Blizzard. There will be new starting zones in Quel'Thalas and beyond.
Another eye-opening addition is the entirely new, unexplored continent
of Outland that is reachable through the Dark Portal. Plus, you'll find
many new high-level dungeons to explore in Azeroth, Outland, and
elsewhere that will substantially boost gameplay. There are new flying
mounts in Outland; tons of new and dangerous monsters (including epic
world bosses); hundreds of new quests and items; and even a new
profession: Jewelcrafting. Of course this isn't the end of the list --
this is just a glimpse of what Blizzard has planned for their unreleased
expansion pack.
The New Story, the Rumors, and More
Several
years have passed since the Burning Legion's defeat at Mount Hyjal and
the races of Azeroth have continued to rebuild their once shattered
lives. With renewed strength, the heroes of the Horde and Alliance have
begun to explore new lands, and have broken through the Dark Portal to
investigate the realms beyond the known world. In this expansion pack, The
Burning Crusade refers to the Burning Legion's ongoing efforts to
destroy life on Azeroth. To date, the Burning Legion's exploits have
been documented in Warcraft III and in the War of the Ancients
novel trilogy. As part of the expansion pack, players will now be able
to travel through the Dark Portal to confront the Legion on otherworldly
battlefields.
Although only one race has been revealed, Blizzard
has announced plans to unveil details about possible additional races at
a later date. On the other hand, many details have been released about
the new continent, Outland. Players last visited Outland in Warcraft
III: The Frozen Throne, alongside Illidan as he conquered the Pit Lord
Magtheridon's domain. Players will also gain access to Quel'Thalas, the
region to the northeast of the Forsaken lands, where the Blood Elves
reside. Blizzard says that this expansion pack holds even more new areas
that are ripe for player exploration -- additional details will be
revealed in the months ahead.
Blizzard also has plans to add new
dungeons and battlegrounds with the expansion, though the exact number
has not yet been determined. One upcoming dungeon that has players
excited is Karazhan, which is located within Medivh's tower. Because
Medivh has played such a central role in Warcraft lore, Blizzard is
convinced that longtime players will be especially interested in seeing
what Karazhan contains. As for battlegrounds, Blizzard has released very
little information. However, they have announced plans to make some of
the battles from the past accessible through the Caverns of Time.
Blood
Elves: The New Race
Thousands of years ago, the exiled
Highborne landed on the shores of Lordaeron and founded the enchanted
kingdom of Quel'Thas. These high elves, as they called themselves,
created a fountain of vast, magical energies within the heart of their
land -- the Sunwell. Over time, they grew dependant on the Sunwell's
unstable energies, regardless of the bitter lessons they'd learned in
ages past.
During the Third War, the villainous Prince Arthas
invaded Quel'Thalas and reduced the once-mighty realm to rubble and
ashes. His undead army decimated nearly all of the high elven
population. In addition, he used the Sunwell's energies to resurrect a
powerful undead Lich, Kel'thuzad, thereby fouling the Sunwell's mystical
waters. The few elven survivors, realizing that they had been cut off
from the source of their arcane power, grew increasingly volatile and
desperate.
In the midst of the elves' darkest hour came Kael'thas
Sunstrider, the last of Quel'Thalas' royal bloodline. Kael, as he was
commonly known, knew that the remnant of his people would not long
survive without the nourishing magic that once empowered them. Renaming
his people "blood elves" in honor of their fallen countrymen, Kael
taught the survivors how to tap into ambient mystical energies -- even
demonic energies -- in order to sate their terrible thirst for magic. In
search of a new destiny for his people, Kael'thas ventured to the
remote world of Outland where he encountered the fallen night elf,
Illidan. Under Illidan's watchful eye, Kael and his blood elves regained
much of their former power.
Unfortunately, the blood elves
practice of embracing demonic energies caused their former comrades in
the Alliance to shun them. Thus, the remaining blood elves on Azeroth
look desperately to the Horde to help them reach Outland where they can
reunite with Kael'thas and achieve the golden destiny he has promised
them.
Outland: The New Continent
Once the
beautiful homeworld of the orcs, all that remains of Draenor is the
scattered wastes of Outland. Following the Second War, the Alliance
invaded Draenor by crossing through the Dark Portal. To their horror,
they discovered that Ner'zhul -- the dark warlord of Horde -- had
constructed a series of new gateways that could lead the beaten Horde to
newer, unspoiled worlds. As the Alliance forces closed in around him,
Ner'zhul opened his gateways as a means of escape. However, his plan
backfired and the gateway's clashing energies resulted in a massive
catastrophic explosion that ultimately ripped the world of Draenor to
pieces.
Nearly thirteen years later -- towards the end of the
Third War -- the fallen night elf, Illidan, discovered that huge chunks
of Draenor still existed, floating upon the astral winds of the Twisting
Nether. After his defeat at the hands of the evil Prince Arthas,
Illidan fled to the remnants of Draenor and dubbed them "Outland." He
quickly seized control of the chaotic region and sealed the last of
Ner'zhul's gateways.
Though he is the undisputed ruler of the
ravaged land, Illidan lives in fear that he will be discovered by his
powerful enemies -- most notably Arthas, the new Lich King, and the
remaining Lords of the Burning Legion. For now, Outland is home to a
number of scattered draenei tribes, primitive orcs, and powerful, arcane
creatures of the Nether itself. Agents of the Burning Legion have also
targeted the region as a vital strategic location in their unending
Burning Crusade to scour all life from the universe.
What else can
expected? Blizzard has tantalized Warcraft players with the brief
glimpse into The Burning Crusade's storyline. Will these heroes
find friends or foes? What dangers and rewards lie in wait beyond the
Dark Portal? And what will they do when they discover that the demons
they thought were vanquished have returned to renew their terrible
Burning Crusade? These and other questions will remain unanswered until
the gameplay can be explored by role-playing Warcrafters.
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| Minimum | Recommended | |
| Operating System | PC: Microsoft Windows XP or Windows Vista (with latest Service Packs) Mac: Mac OS X 10.4.11 or newer | |
| CPU | PC: Intel Pentium 4 1.3 GHz or AMD Athlong XP 1500+ Mac: PowerPC G5 1.6 GHz or Intel Core Duo processor | PC: Dual-core processor, such as Intel Pentium D or AmD Athlong 64 X2 Mac: Intel 1.8 GHz processor or better |
| Graphics Hardware | PC: 3D graphics processor with Hardware Transfor and Lighting with 32 MB VRAM, such as an ATI Radeon 7200 or NVIDIA GeForce2 class card or better Mac: 3D graphics processor with Hardware Transform and Lighting with 64 MB VRAM, such as ATI Radeon 9600 or NVIDIA GeForce Ti 4600 class card or better | PC: 3D Graphics processor with Vertex and Pixel Shader capabilities with 128 MB VRAM, such as an ATI Radeon X1600 or NVIDIA GeForce 7600 GT class card or better Mac: 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM, such as ATI Radeon X1600 or NVIDIA 7600 class card or better. |
| Memory | PC: 512 MB (1 GB for Vista) Mac: 1 GB | PC: 1 GB (2 GB for Vista) Mac: 2 GB |
| Hard Drive Space | 15 GB of free space | |
| All Platform Requirements | Keyboard and mouse, required for controls. Other input devices not supported. Active broadband Internet connection required to play. | |
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